Heavy Gear 2 Multiplayer
April 19th, 2000 by Crusader- The Heavy Gear News Network updated noting that their have been reports of problems detecting Activision’s multiplayer Heavy Gear 2 servers; users have resorted to swapping servers.dat files, which seems to remedy the problem. Agent Grey has provided a replacement servers.dat file here, and Loki’s Michael Vance has posted one at
- The Battlemasters Heavy Gear 2 League has updated with some new rules for conducting and reporting squad duels for ranking.
Also, if you’re looking for Heavy Gear CGI art for your desktop or something, Jose Perez, formerly of Foundation Imaging, has updated his personal site with a Heavy Gear gallery, as the HG TV show contract has been transferred from Foundation to Mainframe.




November 30th, -0001 at 12:00 am
I got My HG2 copy the other day and i love it but i cant get my MS Sidewinder to work..(not in HG2 but in linux :)…I have a SB Live and i dl the new drivers which have the modules emu10k1-joy.o and i followed the readme but after loading the emu10k1-joy.o and then loading joystick.o(That all works as far as i can tell) Then i go to load joy-sidewinder.o and it says this, joy-sidewinder.o: init_module: Device or resource busy. How do i fix this? All help Is greatly needed..THANKS A LOT!
November 30th, -0001 at 12:00 am
I saw your post on the newsgroup as well. Did you try what B. Gerst mentioned?
Here’s a quote:
The SBLive joystick port is a standard gameport, but it is not located
at the legacy address (0×201). On my box, it is located at 0xc400. I
have an patch to the joystick driver which autodetects PCI and PnP
gameports:
Patch to joystick-1.2.15:
http://quark.vpplus.com/~bgerst/linux/diff-gameport.gz
Patch to kernel 2.3.99-preX:
http://quark.vpplus.com/~bgerst/linux/diff-gameport-99p1.gz