LINUXGAMES

OpenML Response

April 19th, 2000 by Crusader

Nathan Rowlan forwarded this reply from Intel’s Edward Schmit concerning yesterday’s OpenML story:

We just announced the spec last week and no work has been done. Developmentwill be done by the member companies listed–in that sense it will not beopen, but this is no different than most open source code that thedevelopers need time to get it started. At the point the spec is readythen, we will want some standards to this such that will satisfy all of ourgoals. We plan this to be similar to OpenGL but have not made any decisionson code release. SGI, who named and developed OpenGL, is very involved withthis effort also. As far as the OpenAL, we are planning to contact them andtry to work with them. I do not know where you comments on monetary controlare coming from because no matter what, there will be no licensing fees ofany kind. This is just a bunch of companies who see the need for an APIlike this and are donating architectural talents to work on it.

In other words, it sounds like Khronos is still hammering out the preliminary details of their API and licensing policies; in the meantime, there’s always the Simple DirectMedia Layer

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