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	<title>Comments on: Theocracy Retail Linux Client / Demo</title>
	<atom:link href="http://www.linuxgames.com/archives/2226/feed" rel="self" type="application/rss+xml" />
	<link>http://www.linuxgames.com/archives/2226</link>
	<description>Embrace your Inner Penguin</description>
	<lastBuildDate>Tue, 11 Jun 2013 12:01:00 +0000</lastBuildDate>
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		<title>By: Akai</title>
		<link>http://www.linuxgames.com/archives/2226/comment-page-1#comment-344</link>
		<dc:creator>Akai</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-344</guid>
		<description><![CDATA[It coredumps on me.  The game looks very interesting.  not documentation was found in the tar, so any info is welcome.
]]></description>
		<content:encoded><![CDATA[<p>It coredumps on me.  The game looks very interesting.  not documentation was found in the tar, so any info is welcome.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Crusader</title>
		<link>http://www.linuxgames.com/archives/2226/comment-page-1#comment-345</link>
		<dc:creator>Crusader</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-345</guid>
		<description><![CDATA[I had to make sure the included libs were being referenced by the binary before it would work, as they appear to be custom... let me know if that doesn&#039;t help.]]></description>
		<content:encoded><![CDATA[<p>I had to make sure the included libs were being referenced by the binary before it would work, as they appear to be custom&#8230; let me know if that doesn&#8217;t help.</p>
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	<item>
		<title>By: dgwatson</title>
		<link>http://www.linuxgames.com/archives/2226/comment-page-1#comment-349</link>
		<dc:creator>dgwatson</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-349</guid>
		<description><![CDATA[I ran it with LD_LIBRARY_PATH set to the directory where I untarred it - it doesn&#039;t core dump, but complains about logo.mpg, intro.mpg, and a few others - and then says it can&#039;t open the screen.

Is there some magic I have to do to get it to work?  It seems like it should - but it doesn&#039;t.]]></description>
		<content:encoded><![CDATA[<p>I ran it with LD_LIBRARY_PATH set to the directory where I untarred it &#8211; it doesn&#8217;t core dump, but complains about logo.mpg, intro.mpg, and a few others &#8211; and then says it can&#8217;t open the screen.</p>
<p>Is there some magic I have to do to get it to work?  It seems like it should &#8211; but it doesn&#8217;t.</p>
]]></content:encoded>
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	<item>
		<title>By: Kaji</title>
		<link>http://www.linuxgames.com/archives/2226/comment-page-1#comment-350</link>
		<dc:creator>Kaji</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-350</guid>
		<description><![CDATA[Okay, how to get this work:
First, the libraries that come with it must be accessible by the game. Either copy them into one of the paths it looks in (/lib/mmx is one of them) or set LD_LIBRARY_PATH as mentioned before.
Second, you seem to have to be running X in 16 bitplanes (&quot;startx -- -bpp 16&quot; on SuSE distributions). Maybe other configurations work, too, but 16 bpp was the only one I tried. Otherwise you get the message that the display cannot be opened.
Third, as always if you want to paint to the X root window, the game must either be started as root or must be setuid root, and you must have fullscreen set to &quot;true&quot; in the game&#039;s config file.

I did not manage however to have it switch the resolution in the proper way when running in fullscreen. It renders to the X root, but stays in a much larger resolution. Also the KDE menues do still work when I touch the screen borders... Very disappointing. Any hints on this?

Kaji]]></description>
		<content:encoded><![CDATA[<p>Okay, how to get this work:<br />
First, the libraries that come with it must be accessible by the game. Either copy them into one of the paths it looks in (/lib/mmx is one of them) or set LD_LIBRARY_PATH as mentioned before.<br />
Second, you seem to have to be running X in 16 bitplanes (&#8220;startx &#8212; -bpp 16&#8243; on SuSE distributions). Maybe other configurations work, too, but 16 bpp was the only one I tried. Otherwise you get the message that the display cannot be opened.<br />
Third, as always if you want to paint to the X root window, the game must either be started as root or must be setuid root, and you must have fullscreen set to &#8220;true&#8221; in the game&#8217;s config file.</p>
<p>I did not manage however to have it switch the resolution in the proper way when running in fullscreen. It renders to the X root, but stays in a much larger resolution. Also the KDE menues do still work when I touch the screen borders&#8230; Very disappointing. Any hints on this?</p>
<p>Kaji</p>
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	</item>
	<item>
		<title>By: robbancs</title>
		<link>http://www.linuxgames.com/archives/2226/comment-page-1#comment-353</link>
		<dc:creator>robbancs</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-353</guid>
		<description><![CDATA[Sorry but fullscreen mode is not supported in linux version. By switching on trap mouse option and setting the resolution manually you can reach a fullscreen mode.]]></description>
		<content:encoded><![CDATA[<p>Sorry but fullscreen mode is not supported in linux version. By switching on trap mouse option and setting the resolution manually you can reach a fullscreen mode.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nanoc</title>
		<link>http://www.linuxgames.com/archives/2226/comment-page-1#comment-355</link>
		<dc:creator>Nanoc</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-355</guid>
		<description><![CDATA[I followed the steps mentioned in the other note and, as root, the beginning screen pops up and then it dumps core.  The last message is something like, can&#039;t grab mouse pointer.  Does anyone know what the hardware and software requirements are for this?  ]]></description>
		<content:encoded><![CDATA[<p>I followed the steps mentioned in the other note and, as root, the beginning screen pops up and then it dumps core.  The last message is something like, can&#8217;t grab mouse pointer.  Does anyone know what the hardware and software requirements are for this?  </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jerbell</title>
		<link>http://www.linuxgames.com/archives/2226/comment-page-1#comment-358</link>
		<dc:creator>jerbell</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-358</guid>
		<description><![CDATA[Where can we buy it?
(a tutorial of sort for the Demo would be nice too)]]></description>
		<content:encoded><![CDATA[<p>Where can we buy it?<br />
(a tutorial of sort for the Demo would be nice too)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jerbell</title>
		<link>http://www.linuxgames.com/archives/2226/comment-page-1#comment-359</link>
		<dc:creator>jerbell</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-359</guid>
		<description><![CDATA[How do I create troops and How do I transfer them
from one territory to another?]]></description>
		<content:encoded><![CDATA[<p>How do I create troops and How do I transfer them<br />
from one territory to another?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: johnzero</title>
		<link>http://www.linuxgames.com/archives/2226/comment-page-1#comment-366</link>
		<dc:creator>johnzero</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-366</guid>
		<description><![CDATA[It&#039;s a pretty good game once you get the hang of it... The documentation and on-line help of the full version is enough, and useful.
 The demo is a lot lamer than the full version.
]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s a pretty good game once you get the hang of it&#8230; The documentation and on-line help of the full version is enough, and useful.<br />
 The demo is a lot lamer than the full version.</p>
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