Epic’s Steve Polge announced details today regarding the next iteration of Unreal Tournment on the Unreal Engine twitch channel and in a follow-up blog post. Most notably, this is the first time in a decade that Unreal Tournament will support Linux. The game is to be developed by not only Epic, but also the community of Unreal Engine developers and Unreal Tournament fans on a wiki and forum.
Though source code for the next Unreal Tournament appears to be limited to those that pay $19/month to Epic, this version of Unreal Tournament will be free. Not in the sense of paying for bullets and time-limited upgrades but actually free. Epic’s plan for earning money on the game is to take a cut of user-generated content:
We’ll eventually create a marketplace where developers, modders, artists and gamers can give away, buy and sell mods and content. Earnings from the marketplace will be split between the mod/content developer, and Epic. That’s how we plan to pay for the game.
The blog post goes on to offer a link to the older UT releases on Steam, without the Linux ports. Lame.