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	<title>Comments on: Doom 3: BFG Edition Source Soon</title>
	<atom:link href="http://www.linuxgames.com/archives/18427/feed" rel="self" type="application/rss+xml" />
	<link>http://www.linuxgames.com/archives/18427</link>
	<description>Embrace your Inner Penguin</description>
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		<title>By: flibitijibibo</title>
		<link>http://www.linuxgames.com/archives/18427/comment-page-1#comment-331533</link>
		<dc:creator>flibitijibibo</dc:creator>
		<pubDate>Wed, 24 Oct 2012 10:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=18427#comment-331533</guid>
		<description><![CDATA[I&#039;ll be hanging out in #steamlug on Freenode. Conveniently, everyone else I&#039;ve found that wants to look at BFG is there as well, so it looks like that&#039;ll be the place to organize things.

For now it&#039;s kind of inert as I&#039;m still finishing up Vessel (and some other games that got put on the backburner), but if there&#039;s something you&#039;d like to poke at specifically when the BFG source is out, let me know there or via the Twitters (@flibitijibibo).

I assume id will publish the source via their GitHub account, so I&#039;ll fork it from a GitHub organization (no name for the project yet, I usually just go with flibitDoom3BFG, but that doesn&#039;t work here) and we can all work from that repo.

The best thing we can do now is research BFG from the outside and study the currently available Doom 3 source ports (dhewm3 is what I&#039;m looking at, I&#039;d recommend you do the same) to use as a reference when porting it back to SDL.

The only thing that&#039;s really &quot;assigned&quot; at the moment is audio, which I&#039;m taking. I&#039;ll be porting the XAudio2 audio back to OpenAL, since that&#039;s where my expertise is (and it should be trivial enough to where I can keep working on my commercial ports, haw haw). What you decide to work on is up to you, though if there&#039;s something you&#039;re particularly good at it would be much appreciated. Right now I&#039;m kind of approaching this port as a game-jam-type-thing that can be done in a short span of time.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ll be hanging out in #steamlug on Freenode. Conveniently, everyone else I&#8217;ve found that wants to look at BFG is there as well, so it looks like that&#8217;ll be the place to organize things.</p>
<p>For now it&#8217;s kind of inert as I&#8217;m still finishing up Vessel (and some other games that got put on the backburner), but if there&#8217;s something you&#8217;d like to poke at specifically when the BFG source is out, let me know there or via the Twitters (@flibitijibibo).</p>
<p>I assume id will publish the source via their GitHub account, so I&#8217;ll fork it from a GitHub organization (no name for the project yet, I usually just go with flibitDoom3BFG, but that doesn&#8217;t work here) and we can all work from that repo.</p>
<p>The best thing we can do now is research BFG from the outside and study the currently available Doom 3 source ports (dhewm3 is what I&#8217;m looking at, I&#8217;d recommend you do the same) to use as a reference when porting it back to SDL.</p>
<p>The only thing that&#8217;s really &#8220;assigned&#8221; at the moment is audio, which I&#8217;m taking. I&#8217;ll be porting the XAudio2 audio back to OpenAL, since that&#8217;s where my expertise is (and it should be trivial enough to where I can keep working on my commercial ports, haw haw). What you decide to work on is up to you, though if there&#8217;s something you&#8217;re particularly good at it would be much appreciated. Right now I&#8217;m kind of approaching this port as a game-jam-type-thing that can be done in a short span of time.</p>
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	<item>
		<title>By: King_DuckZ</title>
		<link>http://www.linuxgames.com/archives/18427/comment-page-1#comment-331531</link>
		<dc:creator>King_DuckZ</dc:creator>
		<pubDate>Tue, 23 Oct 2012 09:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=18427#comment-331531</guid>
		<description><![CDATA[Very interesting! Anybody knows what to do if I want to participate to the port?]]></description>
		<content:encoded><![CDATA[<p>Very interesting! Anybody knows what to do if I want to participate to the port?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cheeseness</title>
		<link>http://www.linuxgames.com/archives/18427/comment-page-1#comment-331530</link>
		<dc:creator>Cheeseness</dc:creator>
		<pubDate>Sun, 21 Oct 2012 21:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=18427#comment-331530</guid>
		<description><![CDATA[During the Quakecon streams, I believe Camack said that Doom 3 BFG Edition was using a bunch of idTech5 stuff that had been ported back to the idTech4 codebase (there&#039;s there&#039;s a little of Rage hiding in there). He also said that in retrospect, they would have been better off porting the Doom 3 game logic to idTech5, so I get the impression that there was enough work involved that there will probably be some effort involved in getting the codebase up and happy on Linux.

I live in the southern hemisphere and physical copies of games aren&#039;t hard to come by, but sadly, I couldn&#039;t find a boxed copy of Doom 3  anywhere locally by the time it was open sourced and had to pick it up on Steam (Doom itself isn&#039;t very interesting to me personally, but I like to support people who make source available).]]></description>
		<content:encoded><![CDATA[<p>During the Quakecon streams, I believe Camack said that Doom 3 BFG Edition was using a bunch of idTech5 stuff that had been ported back to the idTech4 codebase (there&#8217;s there&#8217;s a little of Rage hiding in there). He also said that in retrospect, they would have been better off porting the Doom 3 game logic to idTech5, so I get the impression that there was enough work involved that there will probably be some effort involved in getting the codebase up and happy on Linux.</p>
<p>I live in the southern hemisphere and physical copies of games aren&#8217;t hard to come by, but sadly, I couldn&#8217;t find a boxed copy of Doom 3  anywhere locally by the time it was open sourced and had to pick it up on Steam (Doom itself isn&#8217;t very interesting to me personally, but I like to support people who make source available).</p>
]]></content:encoded>
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		<title>By: mauricioesilva</title>
		<link>http://www.linuxgames.com/archives/18427/comment-page-1#comment-331529</link>
		<dc:creator>mauricioesilva</dc:creator>
		<pubDate>Sun, 21 Oct 2012 13:04:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=18427#comment-331529</guid>
		<description><![CDATA[It looks like BFG Edition is just a packet including all games, new maps for Doom 3, and re-mastered content for XBOX and PS3. If they are using the same engine there will be no need to port it to Linux.

When Doom 3 was released i got the Steam version, added the Linux engine and make a manual install. ID Games are not dificult to install. 

Steam may not be great but it&#039;s the only way to get games for some people south ecuator line.]]></description>
		<content:encoded><![CDATA[<p>It looks like BFG Edition is just a packet including all games, new maps for Doom 3, and re-mastered content for XBOX and PS3. If they are using the same engine there will be no need to port it to Linux.</p>
<p>When Doom 3 was released i got the Steam version, added the Linux engine and make a manual install. ID Games are not dificult to install. </p>
<p>Steam may not be great but it&#8217;s the only way to get games for some people south ecuator line.</p>
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	</item>
	<item>
		<title>By: dimko</title>
		<link>http://www.linuxgames.com/archives/18427/comment-page-1#comment-331528</link>
		<dc:creator>dimko</dc:creator>
		<pubDate>Sun, 21 Oct 2012 08:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=18427#comment-331528</guid>
		<description><![CDATA[I am guessing we have a chance to see Rage when it will be open sourced.]]></description>
		<content:encoded><![CDATA[<p>I am guessing we have a chance to see Rage when it will be open sourced.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dimko</title>
		<link>http://www.linuxgames.com/archives/18427/comment-page-1#comment-331527</link>
		<dc:creator>dimko</dc:creator>
		<pubDate>Sun, 21 Oct 2012 08:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=18427#comment-331527</guid>
		<description><![CDATA[DOOM is coming, but late, since its not ported yet.
Don&#039;t expect rage any time soon. Cormack said Linux didnt bring enough money to the table to make ports anymore.]]></description>
		<content:encoded><![CDATA[<p>DOOM is coming, but late, since its not ported yet.<br />
Don&#8217;t expect rage any time soon. Cormack said Linux didnt bring enough money to the table to make ports anymore.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cheeseness</title>
		<link>http://www.linuxgames.com/archives/18427/comment-page-1#comment-331526</link>
		<dc:creator>Cheeseness</dc:creator>
		<pubDate>Sun, 21 Oct 2012 03:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=18427#comment-331526</guid>
		<description><![CDATA[I know that there are people preparing to port Doom 3 BFG to Linux. Flibitijibibo has been asking interested people to come forward and work together.

https://twitter.com/flibitijibibo/status/259730150902603777]]></description>
		<content:encoded><![CDATA[<p>I know that there are people preparing to port Doom 3 BFG to Linux. Flibitijibibo has been asking interested people to come forward and work together.</p>
<p><a href="https://twitter.com/flibitijibibo/status/259730150902603777" rel="nofollow">https://twitter.com/flibitijibibo/status/259730150902603777</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rameth</title>
		<link>http://www.linuxgames.com/archives/18427/comment-page-1#comment-331525</link>
		<dc:creator>rameth</dc:creator>
		<pubDate>Sat, 20 Oct 2012 22:19:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=18427#comment-331525</guid>
		<description><![CDATA[Great, ive only seen this on crappy steam, guess this means ill be able to run it without the STEAM crap someday]]></description>
		<content:encoded><![CDATA[<p>Great, ive only seen this on crappy steam, guess this means ill be able to run it without the STEAM crap someday</p>
]]></content:encoded>
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	<item>
		<title>By: Sim</title>
		<link>http://www.linuxgames.com/archives/18427/comment-page-1#comment-331524</link>
		<dc:creator>Sim</dc:creator>
		<pubDate>Sat, 20 Oct 2012 21:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=18427#comment-331524</guid>
		<description><![CDATA[&lt;blockquote cite=&quot;Linux-SWAT&quot;&gt;
Is there any news for a Linux port ?
And btw, what about Rage ?
&lt;/blockquote&gt;
There will be no more linux releases by iD. It shouldn&#039;t take long to port Doom 3 BFG to linux once the source is released. Rage is another story though.]]></description>
		<content:encoded><![CDATA[<blockquote cite="Linux-SWAT"><p>
Is there any news for a Linux port ?<br />
And btw, what about Rage ?
</p></blockquote>
<p>There will be no more linux releases by iD. It shouldn&#8217;t take long to port Doom 3 BFG to linux once the source is released. Rage is another story though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Linux-SWAT</title>
		<link>http://www.linuxgames.com/archives/18427/comment-page-1#comment-331523</link>
		<dc:creator>Linux-SWAT</dc:creator>
		<pubDate>Sat, 20 Oct 2012 20:55:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=18427#comment-331523</guid>
		<description><![CDATA[Hi !

Is there any news for a Linux port ?

And btw, what about Rage ?]]></description>
		<content:encoded><![CDATA[<p>Hi !</p>
<p>Is there any news for a Linux port ?</p>
<p>And btw, what about Rage ?</p>
]]></content:encoded>
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