September 4th, 2012 by Crusader

Simon Roth (of Mode 7 Games) is working on a new title: Maia, a sci-fi-themed god game where the player is tasked with expanding a colony on an alien world fraught with danger:

I have been playing with the idea of making my own god game for a half a decade now. The genre has always been an obsession of mine since the Amiga period (well in my case Acorn). Bullfrog games defined my childhood. Its surprising its taken me this long to crack and commit myself to making one!

I hope to make this an interesting, ongoing, long term project that can evolve and expand. The ground work of design is already fixed, but will likely adapt based on community feedback.

The game is currently in alpha. I have written a sophisticated graphics engine that can deliver hundreds of thousands of lights and a layered compositing pipeline to create the visuals that I think the game deserves.

I have hired the best concept artists I could find and have had them visualise my thought processes and create some amazing artwork. Its really stunning to see what they have come up with, I can’t wait to show you.

I hope the PC gaming community will help me finance the title through alpha funding. I will start offering preorders soon to help subsidise some of my costs. More funding will allow me to bring in the best talent I can to make this game amazing.

The dev blog also has a recent first-person perspective test posted:

2 Responses to “Maia”

  1. Venn Stone Says:

    Crusader, I asked about an interview almost two years ago. Today, I would like to ask again. This was my first Linux gaming site in 2K and I think it holds a neat place for us 30+ Linux gamers. BTW we wrote our own live video switching software for Linux Demo:

    Could I request a short video interview for 2012?


  2. Crusader Says:

    Sure thing – just ping me via e-mail or Twitter (@kreuzader); thanks!

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