<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Halo Port?</title>
	<atom:link href="http://www.linuxgames.com/archives/1784/feed" rel="self" type="application/rss+xml" />
	<link>http://www.linuxgames.com/archives/1784</link>
	<description>Embrace your Inner Penguin</description>
	<lastBuildDate>Tue, 11 Jun 2013 12:01:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
	<item>
		<title>By: msimms</title>
		<link>http://www.linuxgames.com/archives/1784/comment-page-1#comment-232</link>
		<dc:creator>msimms</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-232</guid>
		<description><![CDATA[Hi.

As an open reply to this, I can state that &lt;a href=http://www.tuxgames.com&gt;Tux Games&lt;/a&gt; will commit to assisting in the distribution of this game if it is ported to Linux.

Thanks

				M Simms
				CEO Tux Games]]></description>
		<content:encoded><![CDATA[<p>Hi.</p>
<p>As an open reply to this, I can state that <a href=http://www.tuxgames.com>Tux Games</a> will commit to assisting in the distribution of this game if it is ported to Linux.</p>
<p>Thanks</p>
<p>				M Simms<br />
				CEO Tux Games</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: roystgnr</title>
		<link>http://www.linuxgames.com/archives/1784/comment-page-1#comment-233</link>
		<dc:creator>roystgnr</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-233</guid>
		<description><![CDATA[I wouldn&#039;t sell my soul to Satan for a Linux Halo port, but I&#039;d be willing to put up with a short-term lease...

But honestly, how do you convince a company to port a game like Halo?  Point to the posts by Unreal Tournament developers indicating that the Linux port saved them major work for upcoming console ports?  The extra sales that games like CivCTP and Myth 2 got to Linux users might not be realized in the case of Halo; unlike the first two games I&#039;ll be more than willing to reboot to Windows to play.]]></description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t sell my soul to Satan for a Linux Halo port, but I&#8217;d be willing to put up with a short-term lease&#8230;</p>
<p>But honestly, how do you convince a company to port a game like Halo?  Point to the posts by Unreal Tournament developers indicating that the Linux port saved them major work for upcoming console ports?  The extra sales that games like CivCTP and Myth 2 got to Linux users might not be realized in the case of Halo; unlike the first two games I&#8217;ll be more than willing to reboot to Windows to play.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
