tiny Build GAMES (capitalization is important) created a Kickstarter campaign (for those unfamiliar with the site, it’s a pledging system for creative efforts) for their upcoming platforming game No Time to Explain. They’ve already met their funding goal (with help from Notch of Minecraft fame), which meeeaaaans:
I just want to clarify some things which weren’t clear enough:
The game will cost around $10 on launch day if you haven’t pledged. “Around” because it will differ based on currency exchange rates, processing fees, vendors, etc.
You will get it BOTH ON MAC AND PC (as standalone apps, will follow up on Steam/Mac App Store later) if you pledged; – note that we are unsure of what conditions Valve or Apple may offer us and if we’d be able to give away free copies to backers there
When we release on LINUX, you initial pledgers will also get it for free. This will be AFTER PC/MAC launch.
At the time of writing this post, we have a STEAM BUILD pending review by Valve
The LEVEL EDITOR & Beta test are in the pipeline for PC, but if enough people request a MAC Editor/Beta, we will make it