HFB Update

April 27th, 2011 by Crusader

The Humble Frozenbyte Bundle has concluded; all told, the venture raised $909,715.38 US, and the average Linux user’s contribution was once again larger than those from other platforms ($11.81).

Ars Technica interviewed Frozenbyte CEO Lauri Hyvärinen about the bundle:

We are really happy about the current sales though, and it’s going to help us a lot in going forward. We’ve basically been self-funding our games for a year or two, but recently we had to delay Trine 2 to late summer 2011 instead of spring to ensure it’s as great as it can be, and that caused a little bit of financial worry—luckily the Humble Frozenbyte Bundle sales have been so good that I think we’ll be good on that front.

Which is good to hear!

Frozenbyte has posted a general FAQ with a Linux section, and a Linux-specific FAQ. An initial version of Jack Claw is now available, and Trine has been updated. Moreover, Frozenbyte has released several bonuses for purchasers of the bundle: a playable teaser of Splot, an upcoming title that bundle owners will receive when completed, and the source code for Shadowgrounds and Shadowgrounds Survivor.

Finally, the Humble Bundle Inc. itself just received a windfall:

A recent SEC filing has revealed that Humble Bundle — the company that packages indie games together for charity — has acquired $4.7 million in venture capital funding.

The funding round is led by Sequoia Capital, a reliable source has confirmed to Gamasutra. The VC firm has also funded gaming companies including Pocket Gems, GameGround and Unity Technologies.

Sequoia partner Alfred Lin is the only outside director listed in the SEC filing for the San Francisco-based Humble Bundle operation, CNN’s Fortune noted in a report.

John Graham, co-founder of Humble Bundle and COO of Wolfire Games, did not immediately return request for further comment regarding details of the funding, and how it will be used.

I expect we’ll hear more about this on the Wolfire blog at some point!

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