Frictional Games Interview
February 1st, 2011 by CrusaderFrictional Games’ developers and staff were interviewed by Animate Dead about their intense horror game, Amnesia: The Dark Descent:
From reading Frictional Games’ blog I know you put deep thought into what really defines a game and its experience, and how to evolve games. Do you think this industry will ever have its Apocalypse Now, or will it just remain Rambo and Black Ops?
Absolutely, it’s important to remember how young the game industry is. We are all still mainly developing technologies, making experiments with a focus on quite simple things as to what you actually do in a game. For story driven games, they are yet much about “what type of game are we making? Oh, it’s a shooter, then we must make the shooting really fun and try to put in some story and cutscenes here and there.” When that changes to “What story do we want to tell? How do we tell it? What should the player feel?” the story driven games will definitely have a Apocalypse Now potential.




February 1st, 2011 at 9:52 am
arm… directx?
this scares me… it seams they aim at “majority” and not “all markets”. looks like linux users will get off the bandwagon once company will get om it’s feet. I never bought the game from them, but i dont like horror games where i can’t use my anger against whatever makes me afraid. But with “cuddly” games on horizon, am I gonna be able to play(read: buy) any?
That makes me sad :(
February 1st, 2011 at 12:55 pm
Oh, calm down, I agree that statement is stupid, but I would not worry. I agree some aspects of that interview are not exactly encouraging, but in the end it is just them trying to keep an open mind about how to proceed in the future. Keep in mind they stated they were only talking about Windows versions there.
Note the word “cross-platform” in this quote:
“Because of this we have been discussing to use something else, mainly to ease cross-platform compatibility. However, we have not looked into other engines that much and know that it is very common for these to over complicate things or lack the possibility to add your own features.”
And this statement from a few month’s back, when they were still not sure how well Amnesia had sold:
“We do not know what this will mean as of yet, but hopefully we can continue to expand platforms and not limit them.”
I do not see any really policy shift happening from them in the future.