From reading Frictional Games’ blog I know you put deep thought into what really defines a game and its experience, and how to evolve games. Do you think this industry will ever have its Apocalypse Now, or will it just remain Rambo and Black Ops?
Absolutely, it’s important to remember how young the game industry is. We are all still mainly developing technologies, making experiments with a focus on quite simple things as to what you actually do in a game. For story driven games, they are yet much about “what type of game are we making? Oh, it’s a shooter, then we must make the shooting really fun and try to put in some story and cutscenes here and there.” When that changes to “What story do we want to tell? How do we tell it? What should the player feel?” the story driven games will definitely have a Apocalypse Now potential.
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