Overgrowth Alpha 104
November 9th, 2010 by CrusaderWolfire, developers of the upcoming rabbit fighting game Overgrowth (sequel to the open-sourced Lugaru), have posted their weekly alpha update, number 104:
Changes:
- Active blocking
- Material particle and decal effects
- Dynamic shadows match sky color better
- New sounds for hit, cloth, bodyfall
- Particle XML files
- More varied enemy attack behavior
- Updated the simplified terrain caches in the deployed build
- Added some debugging for the config.txt / defaults.txt issue
The alpha releases are available for pre-ordering customers.



