There has some extremely positive response (as can be seen on the game’s page and at meta critic) and we are extremely happy about this. From all the graded reviews so far, all but three have been 80+ (about half of these 90+) and interestingly two of the less positive ones had has a major complaint that there was too much horror in the game. Which in a way makes us happy as well…
The response we got from the game is a lot better than we expected, yet the sales are only “good” according to our, much more modest, expected response. This makes us wonder what sales we would have gotten if the response would have been more like what we thought it would be. If this is our time in the spotlight, then a lot less noticed game would probably put us out of business. As it looks now, we still have to be quite careful in budgeting our next game (although much less careful than what we had to be with Amnesia). We were hoping a really successful release would makes 100% unworried about finances, but that is not what has happened.
It’s also mentioned that Linux purchases have run at about 5% of total sales, on par with the Mac edition.
Demo Download: [ amnesiagame.com ]