Brandon Reinhart of Epic MegaGames commented on Slashdot today with more information on the upcoming source code release from parts of the Unreal Tournament Linux port, stating, among other things, that there will likely be a tarball release tomorrow. Reinhart also provides brief descriptions of each shared library whose source will be made available, as well as what brought about the decision to make this code public:
The bottom line is this: I like to play kick ass games. The Linux port of UT is not kick ass. I don’t have the time to make it better, so instead of having it languish on my harddrive I’ll give it out to anyone who wants it. You don’t have to do anything with it. You could take it and write cool stuff and if you want you could contribute it to me. Its all voluntary.