LINUXGAMES

NiL

December 27th, 1999 by Crusader

Flemming Frandsen wrote in to announce the initial release of NiL (“NiL Isn’t Liero”), a 2D multiplayer Worms-style game played in real-time. The current feature set includes:

  • Fully networked Client/Server.
  • Any number of players possible.
  • Optimized joining, now only ~20KB needs to be transfered to a joining client (used to be 3MB)
  • Pretty optimized code, without being overly ugly.
  • Nice source layout, easy to hack new features into.
  • All graphics are 32bit: 24bit color + 4bit alpha + 4bit flag.
  • The PTC lib is used so almost any graphics platform is supported (any resolution/colordepth/fullscreen/windowed)

NiL Source:
http://home1.stofanet.dk/dion/nil/source/nil-current.tar.gz

One Response to “NiL”

  1. cryms0n Says:

    …did WINe teach you that?

Leave a Reply

You must be logged in to post a comment.