This is a quick one as I’m pressed for time:
- 2:35: Says id was looking at Quake Live as a bellweather for Linux, says that more people play Quake Live on Linux than on Mac, but it’s a small amount
- 2:35: Says he uses Linux on his rocket work but that he’s disappointed by Linux desktops
- 2:35: talks about how there’s a lack of “give a damn about user experience” on them
- 2:36: but he said he installed a new version recently and found it “neat,” that it is coming together and works nicely now
- 2:36: But still isn’t about to put a game out on it.
By “put a game out on it”, I’m assuming he means at retail, as id has previously stated they would still continue to port their games and provide Linux binaries for them. I hadn’t heard that stat about Linux users for QL; that’s encouraging.
Alsoooo, Carmack mentioned during the speech that the Wolfenstein: Enemy Territory source code is being released today:
Talking about how he wanted to get Wolfenstein Enemy Territory “stuff” out… E-mailed to do that a day after QuakeCon. Bosses said that would be something for the lawyers to sort out. Never contacted the lawyers. Had Todd follow up with the lawyers. And so now the source code for Wolfenstein Enemy Territory is available on the id FTP now. Should be a press release about it shortly
I can’t login to the id FTP at present, but once it’s available we’ll update, as well as when the inevitable projects using it get going ;)
Edit: It’s up, thanks to kevlarman for the URLs; and it’s the full RTCW sources, not just ET(!):
ftp://ftp.idsoftware.com/idstuff/source/ET-GPL.zip – Enemy Territory
ftp://ftp.idsoftware.com/idstuff/source/RTCW-MP-GPL.zip – Return to Castle Wolfenstein (Multiplayer)
ftp://ftp.idsoftware.com/idstuff/source/RTCW-SP-GPL.zip – Return to Castle Wolfenstein (Single Player)
Edit #2: In response to an audience question about Linux support, Carmack stated that it’s “really hard to justify the benefits” of porting to Linux, and projects like Wine “make more sense”, but they’ll continue to support open source at id. Previous high-profile id efforts for Linux (Quake III: Arena in particular) had “pretty negative” results, but he believes that Linux will have a role in future cloud gaming efforts.