<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Pandora Units Revealed</title>
	<atom:link href="http://www.linuxgames.com/archives/15023/feed" rel="self" type="application/rss+xml" />
	<link>http://www.linuxgames.com/archives/15023</link>
	<description>Embrace your Inner Penguin</description>
	<lastBuildDate>Mon, 22 Apr 2013 20:38:38 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/15023/comment-page-1#comment-330355</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 26 Apr 2010 03:36:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=15023#comment-330355</guid>
		<description><![CDATA[Can&#039;t wait to see Quake2 on this.  Quake2 has so many graphics porting paths that it is a far superior engine than Quake1, Quake3, Doom3, and Doom4.  There should be more overhaul work so everything works through the Quake2 engine.  It should be the model engine of all games no matter what.]]></description>
		<content:encoded><![CDATA[<p>Can&#8217;t wait to see Quake2 on this.  Quake2 has so many graphics porting paths that it is a far superior engine than Quake1, Quake3, Doom3, and Doom4.  There should be more overhaul work so everything works through the Quake2 engine.  It should be the model engine of all games no matter what.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TrashyMG</title>
		<link>http://www.linuxgames.com/archives/15023/comment-page-1#comment-330352</link>
		<dc:creator>TrashyMG</dc:creator>
		<pubDate>Fri, 23 Apr 2010 04:10:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=15023#comment-330352</guid>
		<description><![CDATA[I don&#039;t believe anything is Proprietary software wise. 

Actually all the source code specific to the Pandora is available &lt;a href=&quot;http://git.openpandora.org/cgi-bin/gitweb.cgi&quot; rel=&quot;nofollow&quot;&gt;http://git.openpandora.org/cgi-bin/gitweb.cgi&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t believe anything is Proprietary software wise. </p>
<p>Actually all the source code specific to the Pandora is available <a href="http://git.openpandora.org/cgi-bin/gitweb.cgi" rel="nofollow">http://git.openpandora.org/cgi-bin/gitweb.cgi</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sinister13</title>
		<link>http://www.linuxgames.com/archives/15023/comment-page-1#comment-330350</link>
		<dc:creator>sinister13</dc:creator>
		<pubDate>Thu, 22 Apr 2010 19:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=15023#comment-330350</guid>
		<description><![CDATA[Does Pandora contain any proprietary software on board (say, drivers)? I&#039;d definitely buy it if its software is fully free. Very nice piece of hardware.]]></description>
		<content:encoded><![CDATA[<p>Does Pandora contain any proprietary software on board (say, drivers)? I&#8217;d definitely buy it if its software is fully free. Very nice piece of hardware.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nod51</title>
		<link>http://www.linuxgames.com/archives/15023/comment-page-1#comment-330346</link>
		<dc:creator>nod51</dc:creator>
		<pubDate>Tue, 20 Apr 2010 16:20:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=15023#comment-330346</guid>
		<description><![CDATA[There is a full USB2 (not USB 1.1) port you can put whatever you want on it.]]></description>
		<content:encoded><![CDATA[<p>There is a full USB2 (not USB 1.1) port you can put whatever you want on it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TrashyMG</title>
		<link>http://www.linuxgames.com/archives/15023/comment-page-1#comment-330345</link>
		<dc:creator>TrashyMG</dc:creator>
		<pubDate>Tue, 20 Apr 2010 16:13:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=15023#comment-330345</guid>
		<description><![CDATA[Oh and mine been pre-ordered for a while.]]></description>
		<content:encoded><![CDATA[<p>Oh and mine been pre-ordered for a while.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TrashyMG</title>
		<link>http://www.linuxgames.com/archives/15023/comment-page-1#comment-330344</link>
		<dc:creator>TrashyMG</dc:creator>
		<pubDate>Tue, 20 Apr 2010 16:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=15023#comment-330344</guid>
		<description><![CDATA[Hardware been finalized, there is no WiMax.]]></description>
		<content:encoded><![CDATA[<p>Hardware been finalized, there is no WiMax.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SlickMcRunfast</title>
		<link>http://www.linuxgames.com/archives/15023/comment-page-1#comment-330342</link>
		<dc:creator>SlickMcRunfast</dc:creator>
		<pubDate>Tue, 20 Apr 2010 05:29:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=15023#comment-330342</guid>
		<description><![CDATA[I hope they build WiMax into the thing.]]></description>
		<content:encoded><![CDATA[<p>I hope they build WiMax into the thing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nod51</title>
		<link>http://www.linuxgames.com/archives/15023/comment-page-1#comment-330341</link>
		<dc:creator>nod51</dc:creator>
		<pubDate>Tue, 20 Apr 2010 01:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.linuxgames.com/?p=15023#comment-330341</guid>
		<description><![CDATA[Ordered mine about 6 hours after they started, thought I might have it by Christmas, now I am hoping by end of May. I was hoping to have a small game ready to port by then but other things have come up.

I have a GP2X but other than hacking touchscreen support into Ultima 7, which turned out to not work well anyhow, I have not done any development with it. I do know the GP2X has a custom SDL version (mainly key mappings) but the Pandora will support the standard SDL. If the game you want to play uses SDL_*, does not use OpenGL (but can use OpenGL-ES), and is open source there is a good chance a compile later (on the Pandora itself if you want) you will be playing the game. There is more details about games/hardware that work in the wiki which I am too lazy to look up right now.]]></description>
		<content:encoded><![CDATA[<p>Ordered mine about 6 hours after they started, thought I might have it by Christmas, now I am hoping by end of May. I was hoping to have a small game ready to port by then but other things have come up.</p>
<p>I have a GP2X but other than hacking touchscreen support into Ultima 7, which turned out to not work well anyhow, I have not done any development with it. I do know the GP2X has a custom SDL version (mainly key mappings) but the Pandora will support the standard SDL. If the game you want to play uses SDL_*, does not use OpenGL (but can use OpenGL-ES), and is open source there is a good chance a compile later (on the Pandora itself if you want) you will be playing the game. There is more details about games/hardware that work in the wiki which I am too lazy to look up right now.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
