BOH Update 10

March 30th, 2010 by Crusader

The author of BOH, an action game, let us know about a new update with the following changes:

  • adds acceleration to the turning of the main character when standing (allows to turn by small degrees and, at the same time, to change totally direction more quickly);
  • makes enemy fields harmful like traps;
  • adds sound effects to enemy fields and conveyor belts;
  • improves the sound volume balancement of clusters of squares (enemy fields, conveyor belts and traps);
  • intensifies the hit sparks effect;
  • increases a bit the weapons shoot rate (so killing enemies is a bit easier);
  • replaces the “USE ENHANCED/STANDARD WEAPONS” option with the “DIFFICULTY: normal/easy” option, which affects also the spawning rate of enemies;
  • removes the “ENABLE/DISABLE BARRIERS” option;
  • adds the “NAME REQUEST: once / per session / always” option;
  • adds walls graphics to the themes “C64″, “default” and “warm”;
  • extends the illumination range of rotating lamps;
  • adds music and recoloring of graphics to the mission report screen;
  • adds 10 new short pieces of music;
  • improves some graphical elements, sound samples and music pieces;
  • simplifies menus and adds the number of the non-secret missions;
  • modifies the automatic theme switching so that it will not occur after selecting another video mode or another different automatic theme switching option;
  • optimizes slightly the graphical engine;
  • adds a new secret mission;
  • makes some minimal changes to a few missions;
  • updates and improves the manuals;
  • applies various other changes.

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