BOH Update 7
November 26th, 2009 by CrusaderThe author of BOH, a retro-inspired action game, let us know about a new update with the following changes:
- adds one-way passages
- adds flying enemies
- changes the functioning of teleports: weapons are not inhibited anymore; enemies are not scared away anymore
- the activation wait is shorter; enemies are destroyed if they touch the character during teleporting
- improves the visual feedback of hits in theme “vectors”
- increases the intensity of shot lights
- fixes some minor glitches in the themes “C64″, “default” and “vectors”
- adds the mission “skill challenge”
- retouches several missions (also making use of one-way passages)
- adds the Norwegian translation
- re-assigns some map characters for an even more logical arrangement and, therefore, an easier development of missions
- adds graying-out of the menu interface when another application gets the focus
- extends/improves the manuals
- applies some other changes/optimizations
Screenshots: [ View ] Download: [ bohthegame.com ]




November 29th, 2009 at 7:26 am
“retro-inspired”. i don’t think this means anything.