BOH Update 7

November 26th, 2009 by Crusader

The author of BOH, a retro-inspired action game, let us know about a new update with the following changes:

  • adds one-way passages
  • adds flying enemies
  • changes the functioning of teleports: weapons are not inhibited anymore; enemies are not scared away anymore
  • the activation wait is shorter; enemies are destroyed if they touch the character during teleporting
  • improves the visual feedback of hits in theme “vectors”
  • increases the intensity of shot lights
  • fixes some minor glitches in the themes “C64″, “default” and “vectors”
  • adds the mission “skill challenge”
  • retouches several missions (also making use of one-way passages)
  • adds the Norwegian translation
  • re-assigns some map characters for an even more logical arrangement and, therefore, an easier development of missions
  • adds graying-out of the menu interface when another application gets the focus
  • extends/improves the manuals
  • applies some other changes/optimizations

Screenshots: [ View ] Download: [ ]

One Response to “BOH Update 7”

  1. eNTi Says:

    “retro-inspired”. i don’t think this means anything.

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