PrBoom+ 2.5.0.5
November 19th, 2009 by CrusaderVersion 2.5.0.5 of the DOOM source port PrBoom+ was released last week:
- Added an “sdl_video_window_pos” config variable.
- Access violation emulation for the “S1 Floor Raise Donut (changes texture) (9)” action in demo compatibility mode. “-donut floorheight floorpic” – takes custom values, overriding the program’s default values (“-donut 0xF1000000 7″, for DOSBox behavior). Disabled by default.
- Updated to newest SDL libraries: SDL.dll v1.2.14, SDL_net.dll v1.2.9.
- The “Sky Mode” GUI setting and “gl_drawskys” config variable have been removed. Now “SkyBox” is used if mouse look is enabled, “Standard Sky” otherwise. There is no more sky stretching with “SkyBox” mode.
- Fixed stat screen animation for The Ultimate Doom and the Doom II cast BOSSBACK after MAP30 when using ‘not adjusted’ rendering.
- Fixed detail walls when “GL_ARB_multitexture” extension is not supported or gl_compatibility is used.
- Fixed bug where music doesn’t change after IDMUS is used and a New Game is started.
- Fixed bug where using the “End Level” key while a demo is paused breaks the “End Level” feature.
- Fixed vertical scrolling of sky texture in SkyBox mode.
- Now the mirror flag for MBF skies is used in SkyBox mode.
Download: [ sf.net ]



