LINUXGAMES

Skulltag 98a

October 31st, 2009 by Crusader

Version 98a of the multiplayer DOOM source port Skulltag has been released; changes:

  • Enhanced voting: Flooding is now protected against, it’s easier to kick players, and you can specify reasons for calling votes!
  • Ignoring: You can now ignore any player’s chat commands.
  • Better skins: You can delete any skin you don’t want, and the annoying skins are no longer included with Skulltag.
  • Doomseeker: Skulltag’s new staff-made server browser is lightning-fast and smooth.
  • Better maps: D2DM8, D2CTF1, D2CTF3, D2DUEL4, and D2DUEL10 have all been replaced with better versions from the community!
  • New DMFlags dialog: Configure your server with ease.
  • Lite edition: Run Skulltag in just 16MB.
  • Enhanced ping: Ping values are now much more precise and usable!
  • Voodoo Doll support: Ever wanted to play maps like Deus Vult II online with your friends? Now you can!
  • Many many many ZDoom and GZDoom updates: The 97dx branch of Skulltag was locked in 2007. 98a is fresh and updated, allowing mappers to do many new things!

Download: [ skulltag.com ]

3 Responses to “Skulltag 98a”

  1. chammy Says:

    Blah, looks like the devs are just as selfish as always. A source port that isn’t open source itself is just ridiculous.

  2. sinister13 Says:

    They say: “there is no legal obligation to release its source”. OK, they are right, but who would bother to run this proprietary trojan sh%t? F%#k them…

  3. stperr Says:

    Actually, I believe that they ARE under legal obligation to release the source.

    Many many many ZDoom and GZDoom updates: The 97dx branch of Skulltag was locked in 2007. 98a is fresh and updated, allowing mappers to do many new things!

    Aren’t ZDoom and GZDoom released under the GPL? Wouldn’t that then require Skulltag to be released under the GPL? I don’t know for sure if ZDoom and GZDoom are released under the GPL (the Doom source was re-released under the GPL in 1999, though).

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