OpenMW 0.6

March 8th, 2009 by Crusader

OpenMW, which aims to create an open source (D and OGRE-based) implementation of the RPG Morrowind (the original data files are required), is at version 0.6:

  • GUI system (MyGUI) – fully skinned system set up to match the Morrowind look and feel (see the previously announced video)
  • Monster-script is fully implemented, and some of the back-end scripts are already in place. Here’s a Wiki page that covers the scripts we have so far.

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