GemRB 0.3.2
February 18th, 2009 by CrusaderGemRB version 0.3.2 has been announced; the project is an open source clone of BioWare’s Infinity Engine, which was used in a few classic computer role-playing games. New features include:
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default cancel button, bound to the escape key
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tooltip animations and a shortcut (tab)
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wrapper python classes that simplified the GUIScripts
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trap detection, removal, triggering, xp, feedback, autopause
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modal effects
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proper xp award for dual- and multiclass actors
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double click (used in the map window)
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click-and-hold incrementing/decrementing
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accumulate kill statistics
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characters can move while the map is open
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sound on item equip
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arbitrary feat prerequisites in iwd2
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hard pause for all games (originally a ToB feature); triggered with ‘h’
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extended night areas (originally a bg2 feature)




February 19th, 2009 at 5:13 am
the creator of this fine piece of software basically does this all by himself, at it was that way, when i had some contact to him. he’s really a great guy and got some nice hacking skills.
keep up the good work man.