Primrose Preview

February 18th, 2009 by raustin

The tech site zMogo has posted a preview of Primrose, the next game from Jason Rohrer, who also created the acclaimed games Passage and Between:

Probably best known for Passage, a game about the inevitability of death, Jason Rohrer has made a name for himself as a primary figure in the growing movement of art-games. Until now his games have essentially been an experiment in artistic expression through game design, exploring themes like regret, death, and creativity with basic game mechanics.

But Primrose takes a break from the debate with some unique puzzle gaming in the same vein as Tetris. Like most good puzzle games, the idea behind Primrose is simple: your goal is to accumulate points by surrounding blocks of one colour with blocks of another colour on a 7×7 grid. When a group of blocks have been surrounded, they disappear, giving you a certain amount of points depending on how many blocks were collected. Then the surrounding blocks are changed to the colour of the blocks that were eliminated.

Leave a Reply

You must be logged in to post a comment.