A Tale in the Desert 4

February 5th, 2009 by Crusader

The fourth telling of A Tale in the Desert, a community-oriented MMORPG set in ancient Egypt, has launched. A “telling” of ATITD is a unique iteration of the game with an eventual endpoint, each adding new features, skills, and technology. New players will want to peruse the wiki; there’s a free 24-hour (game time) trial period, after which it’s $13.95 US a month.

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3 Responses to “A Tale in the Desert 4”

  1. eNTi Says:

    i’ve played it again… from the start for about a month, as i did with the other 3 tellings and it’s really a nice game. there are a few problems though:
    1. you need to be very dedicated if you want to keep up with the game’s pace,
    2. you need to be willing to write macros and bother with the most gruesome interface ever conceived,
    3. you must not be shocked by the graphics. see it as a style / artwork decision, but however you turn it, the game will always look crappy,
    4. since this is already the 4th telling, legacy players will not only have a huge bonus regarding game mechanics (this is somewhat diminished by heavy usage of the wiki), but are also very well known throughout the game, which in turn gives them quite an advantage… especially in leadership tests.

    other than that, the community is mostly very helpful and mature, the game mechanics are very interesting and all those puzzles are highly rewarding. just plan to not talk to you girlfriend for a few months unless she’s playing with you :).

  2. Nemoder Says:

    I have been playing this since it launched and I have to agree with eNTi on most of those points.
    But despite all that it’s still a lot of fun to play and there really is no other game out there like it.

  3. Marv Says:

    Ignore this comment – testing.

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