FlightGear 1.9.0

January 11th, 2009 by jay

Version 1.9.0 of FlightGear, an open source flight simulator, has been released. Major new developments and features in this release includes the following:

  • Major overhaul of the graphics code. FlightGear 1.9.0 makes use of the OpenSceneGraph library
  • Easy setup of multidisplay systems using multiple OpenSceneGraph “Cameras” driven by one single instance of FlightGear.
  • Multithreaded 3D model loader leads to much smoother performance
  • New particle system based precipitation code
  • configurable XML particle animations for smoke, spray, fire, etc
  • New dynamically configurable 3D Clouds.
  • pick animations, which allow for better clickable instrument panels
  • multiplayer specific on-screen menu
  • AI code can generate wingmen
  • At selected airports, it is now possible to start at a predefined parking position, as an alternative to starting at the runway.
  • Support for Lighter than air vehicles
  • Shader based tree rendering. This new feature allows For much denser tree density without any frame rate loss.
  • Support for jpg and png textures
  • A new multikey command mode, where multiple key strokes can be combined to form a command.
  • Detailed buildings at various airports and major cities around the world
  • Scenery can be kept up-to-date by downloading it from and SVN repository using TerraSync
  • Over 200 Aircraft are now available for separate download.

Download: [ FlightFear 1.9.0 ]

This post was submitted by jay.

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