LINUXGAMES

YoFrankie Level Design Competition

January 6th, 2009 by ideasman42

The developers of the open source game project Yo Frankie notified us of a new contest:

To kickstart some new levels for Yo Frankie I have decided to run a six week competition to create new levels for the game. These can then be included in a future release of Yo Frankie, which will include updates for the next Blender release and bugfixes.

The contest runs from January 16th to February 28th; here are the rules:

  • Collaboration is fine, but I’ll only accept an entry from a single person.
  • Final level must be under 100mb compressed.
  • No modifications to the player logic (jump height, glide distance etc) – bug fixes are an exception.
  • Your level must be under the same creative commons license as all existing YoFrankie levels.
  • No node based materials (just use material-textures for more efficient shaders)
  • You can enter more then one level
  • Level cannot have been entered into a previous competition

apricot_levelprops

The project was conceived as a way to validate open source 3D game creation and features third-person perspective platforming. You can read more about Yo Frankie’s design at the project wiki.

One Response to “YoFrankie Level Design Competition”

  1. vadi4 Says:

    Yo Frankie! is really well documented and a rather good-quality game.

    It’s practically a case study on how to make a good game. Great chance for people to contribute and expand.

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