LordsAWar! 0.1.4
December 17th, 2008 by benasselstineLordsAWar version 0.1.4, a clone of the turn-based strategy game Warlords II, has been released with the following changes:
- added new road, bridge and signpost imagery (by J. W. Bjerk).
- roads now fade out at their ends, instead of ending abruptly.
- now connecting bridges with roads on randomly generated maps.
- now displaying a log of the hero’s activities in the hero information dialog.
- added bigger explosions for city battles.
- fixed shortest path algorithm to consider boat loading/unloading movement penalties.
- fixed crashing bugs wrt quests and dead heroes.
- fixed bug wrt changing players from human to computer, and vectored units not showing up.
- fixed bug that caused giant worms to be purchased when pegasi was intended.
Thanks to the contributors who made this release possible by reporting bugs on the bug tracker.
Download: [ nongnu.org ]



