ZAngband 2.3.0
September 21st, 1999 by AlkiniA new development version (2.3.0) of the Angband variant ZAngband has been released.Changes for this version are:
- Maximize mode, preserve mode, and the autoroller are now specified in the startup-options
- The number of spellpoints gained by casting ‘Omnicide’ is now resticted to twice your maximum spellpoints
- ‘Teleport level’ scrolls and spells won’t have any effect on quest-levels if the ‘no upstairs’ ironman mode is active
- Orc and Troll pits will no longer contain undead trolls or orcs
- Fixed a graphics glitch with beam spells and permanent walls
- Fixed an inaccessible area in one of the vaults
- Fixed a compile problem
- The “laser eye” mutation will now properly anger pets and friendly monsters
- Fixed a bug in the “research monster” building command
- The time-command now displays the turn number
- The level-teleport from the pattern is now restricted to downward in ironman mode, but allows to get down to the bottom of the dungeon if you already finished off the Serpent.
- Lit arena levels no longer reveal the whole level and the objects.
Source: zangband-2-3-0-src.zip
Patch: zangband-2-3-0-diff.zip



