OpenMW 0.3
OpenMW, which aims to create an open source (D and OGRE-based) implementation of the RPG Morrowind (the original data files are required), had a new release recently:
- you no longer have to download Monster separately
- made an alternative for building without DSSS (but DSSS still works)
- renamed main program from ‘morro’ to ‘openmw’
- made the config system more robust
- added -oc switch for showing Ogre config window on startup
- removed some config files, these are auto-generated when missing. Separated plugins.cfg into linux and windows versions.
- updated Makefile and sources for increased portability (thanks to Dmitry Marakasov)
- confirmed to work against OIS 1.0.0 (Ubuntu repository package)
Download: [ snaptoad.com ]










July 26th, 2008 at 6:08 pm
Isn’t “D” and “Open” a conflict?