Upcoming Indie Games: Chronometer and Lux Tenebras

July 9th, 2008 by micks

Two of Linux gamers’ favourite indie developers, Introversion Software and Frictional Games, have recently published first snippets of information on their future game projects.

Chris Delay, the creative force behind past Introversion titles Uplink, Darwinia and Defcon, as well as Darwinia’s upcoming multiplayer sequel, Multiwinia: Survival of the Flattest, shared some details about Chronometer over at Introversion’s blog. The game has been in early phases of development for three months now and is co-funded by the UK broadcaster, Channel 4:

It’s one of our more recent ideas, and was first written down during Defcon’s beta phase. I specifically remember the moment I explained it to Mark – in a KFC in London of all places, and he just stopped and stared at me while I was speaking. He genuinely couldn’t continue eating. By the time I’d finished I went back to my food and Mark just sat there silent for a few minutes before uttering “fuck me”, slowly shaking his head in disbelief. […] Ultimately we don’t know for certain if Chronometer will be going into full production – the conditions would have to be right for Introversion and for Channel 4, although they’ve been fantastic to work with during pre-production.

Introversion hired a new writer, Chris Hastings, to work on the game. With Multiwinia (coming mid 2008) and Subversion (coming 2009) still in the works, the UK-based company is now apparently working on three titles simultaneously.

In the meantime, Frictional Games, an independent game company based in Sweden, while still at work on Penumbra: Requiem (an expansion pack to their horror adventure game Penumbra: Black Plague, coming August 2008), had this to say about their next project, given the working title of Lux Tenebras:

It is for sure a typical Frictional Game – creative, moody and filled with new and bright ideas. It runs on a new inhouse developed game engine, it has been granted a 300,000 DKK from the Nordic Game Program and it is slated for maybe a 2009 release.

Those with fondness for substitution ciphers are recommended to head over to the Lux Tenebras website.

Also released was Unbirth, an early project by one of Frictional Games’ co-founders, Thomas Grip. The project never got past alpha stage, as it was deemed too unstable to run even on its native Windows platform, and was abandoned back in 2003. Daring young men and women with Windows compatibility layers might nevertheless want to give it a shot.

One Response to “Upcoming Indie Games: Chronometer and Lux Tenebras”

  1. Nemoder Says:

    there was but a few moments left before the darkness would engulf me. a few more moments before it would drain me of the life what was left in me.

    one might think i would welcome the darkness and the eternal silence it brought. having lived much longer than most men could dream of, some might think the will to live would get weaker. in fact, it was the opposite, i had to surive, i had to live on at any cost. any cost at all.


    PS. Crank is a great app :D

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