It’s completely free – there aren’t any micro-transactions. Quake Live is completely ad-supported on the web browser pages and [through] in-game advertising. Of course, this is speculative – we’re going to have to see how this works out. Early on, we were tossing around two different orders of magnitudes – anywhere from 50,000 to 5 million people playing. We have no idea where it is going to be in there.
Historically, id Software has been a PC gaming company, with consoles a secondary business that happened later. And even though the PC doesn’t get the focus that it used to, in many ways our hearts are still there, and we’d like to do things where the PC is the appropriate platform. [We’d like to] do something that really speaks to the future of where the PC can be superior to consoles.
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