June 17th, 2008 by Crusader

OpenMW aims to create an open source (D and OGRE-based) implementation of the RPG Morrowind (the original data files are required). Current features:

  • loads any interior cell (geometry, items, lights, and evironmental sounds) from the command line
  • renders maps, with somewhat natural lighting
  • you can move around in “ghost-mode” using WASD or arrow keys and mouse
  • partially displays creature meshes, using leveled creature lists
  • very basic sound and music support
  • backend can load Morrowind, Tribunal, Bloodmoon ESMs and any combination of mods
  • ignores dirty GMST entries in mods
  • loads data directly from .esm and .bsa files, as well as from the file system

Download: [ ]

Leave a Reply

You must be logged in to post a comment.