- Several people pointed out this report at Tom’s Hardware about an Intel-developed ray tracing demo:
Intel demonstrated ET: Quake Wars running in basic HD (720p) resolution, which is, according to our knowledge, the first time the company was able to render the game using a standard video resolution, instead of 1024 x 1024 or 512 x 512 pixels. Seeing ETQW running in 14-29 frames per second in 1280×720 has brought up our hopes for Intel’s CPU architecture, since we do not believe that CPUs would deliver a similar performance when rasterizing graphics.
The icing on the cake was that the game was actually demonstrated running on a 64-bit Linux operating system. Intel stated that with ray-tracing, the company now supports 32-bit and 64-bit versions of Linux and Windows operating systems.
- The Splash Damage blog has taken a look at the ETQWPro competition mod:
Despite some members of the community arguing that mods like ETQWPro change too much of the standard ETQW gameplay experienced on most servers, there seems to be little that will halt this mod’s progress, and the team behind it is willing and able to make changes to some aspects of the game that we at Splash Damage don’t always agree with them on.
- Finally, Splash Damage also noted that Wolfenstein: Enemy Territory is now five years old!
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