Savage 2 v1.4.4
April 11th, 2008 by CrusaderS2 Games has release the version 1.4.3 patch for Savage 2: A Tortured Soul, their newly-released mixed-genre fantasy-themed multiplayer game; changes include:
- Spawn portal experience value on kill from 50 to 150
- Max health for spawn portals from 300 to 1200
- Cooldown time on portals from 30 seconds to 60 seconds
- Spawn portals can now be used multiple times
- Fixed some issues with pathing
- Fixed some server and client crashes
- Interrupt will no longer damage gadgets or structures
- Siege no longer recieves a camera kick when being attacked
- Fixed some PNG format clan icons not loading properly
- Fixed issues with white unit portraits, messed up health bars and units named “NAME”
- Fixed all known issues caused by hosting a local server and then connecting to an online server
- Fixed issues with Revenant and Devourer strong attack, they have now been re-enabled
- Promotional codes can now be entered during in-game account creation
- Map rotation system has been changed, it now plays maps in a linear order, the “weight” has been changed to a percent chance a map will be played
The game client will update itself to this latest build.
edit: Version 1.4.4 is now out to fix a game exploit. Thanks to the readers who pointed this out.
Download: [ AtomicGamer - 32bit, 64bit | s2games.com ]




April 12th, 2008 at 6:40 am
And version 1.4.4 came out the next day, citing a major exploit. Anyone know what that was?
April 13th, 2008 at 4:06 pm
The changelog is right on their website, btw:
“VERSION 1.4.4
————-
- Fix a major exploit with ammo depot/mana fountain”
I don’t know what was it myself though.