Chris: One of the problems we’ve always had is with remaking what we’ve already done. Lots of people, including Mark, asked us to remake Uplink, and people wanted more Darwinia, which we’re kind of doing, but not doing. Multiwinia is quite different. We’re not too keen on this because you can’t make that many games. The loophole for us is that we can take our games and release them on every platform under the sun.
Besides the games mentioned above, Introversion also released DEFCON for Linux.