Shogo: Mobile Armor Division is now available!The publisher, Titan Computer has just informed us that they have finished theirproduction run. You can order this new release for Linux from HyperionSoftware or from Tux Games.
Following Hyperion Software’s announcementthat their port ofShogo: Mobile Armor Divisionhas gone gold, they havereleased an updated demo which fixes various issues with the original. Furthermore, Hyperionstates that they are aware of TNT speed issues, which they are working withNVIDIA to correct for their next driver release.
Shogo: MAD Demo (Full):
Shogo: MAD Demo (Patch):
The distributors of the new Linux titles being ported by
Hyperion Software have announced that the expected release dates for Shogo: Mobile Armor Division and Sin will be august and september respectively.Tux Games has announced availability of pre-order facilities for both Sin and Shogo.
Speaking of icculus.org,Steven “relnev” Fuller’sLinux Aliens vs. Predator Gold porting projectis also hosted there. There are no snapshots available for download yet, but if you’refeeling adventurous you can check out the current CVS tree.The original source code can be found here.
Also, Monolith’s Jason Hallstated atShacknews that there should be anAliens vs. Predator 2 Linux server port; unfortunately there’sno word of a client port. An earlier version of theLithTech engine was ported to Linux byHyperion Entertainment for theirShogo: Mobile Armor Division port.
The April 2001 issue ofNext Generation magazine(shipped to subscribers, due on store shelves soon) has an eight page specialon the Indrema Linux-based game console,titled “Field of Indrema: If they build this console, will develoeprs come?”
Games specifically mentioned in the article (along with screenshots)included:
Slingshot’s Soul Ride 2,
Three Axis’ port of Pangea Software’s Nanosaur,
Hyperion Entertainment’s port of Monolith’s Shogo: Mobile Armor Division,
and Sunspire Studios’ Tux Racer.
There’s also a blurb about the possibilities of running MAME on it.
The article includes a photo of a very tasty looking new L600 design(which as of this writing hasn’t been put up on Indrema’s own site) – thedull grey has changed to an eye-catching chrome; discs are now insertedinto a slot, rather than a tray; the cool blue power light remains; and wefinally have a picture of the controller (it’s quite similar to analogPlayStation pads).
Bill also sent in a link to scanshe’s taken of the Next-Gen issue in question, so you can check out the Linux-based console’s (final?) designfor yourself.
Furthermore, Gamespy’s John Keefer let us know that they’veposted their own look at the L600; the editorialalso examines how the independent Linux game development community may affect the genesis of the system.
Titan Computer issued the following press release today which mentions that, along with Jagged Alliance 2 andShogo: Mobile Armor Division (which began shipping earlier this year), the Linux version of SiN is now available for ordering:
Dear Ladies and Gentlemen,
We would like to inform you that we have just released our latest Linux Games:
Jagged Alliance 2
You can find more information on our website (www.titan-computer.com).
Hello Linux World !
Good news : the Linux version of Shogo is now shipping !
You may find it on www.tuxgames.com.
We really hope you’ll enjoy this title as we did !
Thanks for your support.
Hyperion‘s Hans-Joerg Frieden has written up the first Shogo Progress Report which brings us up to date on the Linux port of Shogo: Mobile Armor Division. The first section of it covers some general porting topics and, in general, how the port is coming along. The report continues by stating that the Linux stand-alone server is currently up and running. Work on the client is in progress and they expect that the full game is expected to be completed in Q2/2000.
Joe Wright wrote in to let us know that The Haus has interviewed Thomas Frieden of Hyperion about the upcoming Linux port of Shogo: Mobile Armor Division. The interview covers why it was decided that the port would be done, the challenges of porting a game to Linux, standards and OpenAL, compatibility issues, mod porting, and more. Overall the interview is a great overview of this welcomed port in progress.
Hyperion Software, the company porting Monolith’s LithTech 3D engine to Linux, has launched the Linux section of their web site. Although content is currently sparse, the site has a brief FAQ up, as well as a section for the upcoming Shogo: Mobile Armor Division port. Thanks to Hays Clark for the heads up.
FOR IMMEDIATE RELEASE
Monolith Productions, Inc.
LINUX FANS REJOICE! THE LITHTECH 3D ENGINE WILL BE PORTED TO LINUX.
Monolith extends agreement with Hyperion Software to port Shogo usingLithTech to the Linux operating system.
Kirkland, WA (January 19, 1999) – Monolith Productions and Hyperion Softwareannounced today that they have extended an existing licensing agreement toinclude a port of Monolith’s critically acclaimed Shogo: Mobile ArmorDivision and LithTech 1.0 and 2.0 to the Linux operating system. The Linuxport is expected to be available in the second quarter of 2000.
Under an initial agreement with Monolith in April, 1999, Hyperion agreed toport Shogo and the LithTech 3D Engine to both the Amiga and Apple Macintoshplatforms (http://www.lith.com/corporate/04_28_1999.html). The existingagreement has now been extended to include Linux for x86 and Power PCprocessors.
“Porting the LithTech 3D engine to Linux gives licensees and game playersone more reason to choose LithTech technology and LithTech-based games”comments Jason Hall, CEO of Monolith Productions. “Our latest agreement withHyperion continues our quest to provide the highest quality, most versatile3D engine in the market.”
The LithTech 3D Engine, the technology behind Shogo: M.A.D. and upcomingMonolith games Sanity and No One Lives Forever, allows for a full range ofcutting edge graphic effects, from spectacular lighting to highly detailedcharacter models. The engine also allows designers to create breath-takingoutdoor areas from magnificent mountain ranges to sprawling cities. CurrentLithTech licensees include Third Law Interactive and New World Computing.Extensive information including FAQ’s about LithTech can be found atwww.lithtech.com.
Shogo: Mobile Armor Division, inspired by the Japanese “anime” tradition, isan action-packed first-person shooter combining spectacular environments(from neon-lit, futuristic cityscapes to gaping desert ravines and canyons)with a meaningful storyline packed with intriguing characters, plotrevelations and huge transforming machines known as mecha.
About Monolith Productions, Inc.
Monolith Productions, Inc., based in Kirkland, WA, is focused on combininguncompromising gaming content with the ultimate in high-end gamingtechnology. Founded by six game developers in 1995, Monolith’s passion forprogramming resulted in the creation of the LithTech 3D Engine. Thisproprietary software is used in the creation of Monolith products, such asthe well-received Shogo: Mobile Armor Division, and is available for licenseto the wider development community. For the latest news and information onMonolith and it products, visit their Web site at http://www.lith.com.
About Hyperion Software
Hyperion is a recently established Belgian-German software house dedicatedto bringing high-end PC games to PowerPC based Amiga and Mac computers.Individual members of the Hyperion team have been involved in variouscommercial and non-commercial projects on the Amiga, Mac, Linux and PCplatforms. For any information about Hyperion Software, visit their websiteat http://www.hyperion-software.com.
Hyperion Software’s Thomas Friedenwrote in to let us know that they’ve posted a new status update regardingtheir port of Monolith’s mecha genre titleShogo: MobileArmor Division. The OpenGL renderer, sound API changes, the addition of SDL support,and memory management fixes are mentioned; several screenshots are also included.