LINUXGAMES

Tales of Maj’Eyal

February 7th, 2012 by Crusader

Winner of Roguelike of the Year for both 2010 and 2011, Tales of Maj’Eyal is  an open-source, single-player, tactical role-playing roguelike and action game.

Why play this one?  LEMME TELL YOU (courtesy of the SA Forums):

For one a lack of consumable hoarding. The Tome philosophy is that hoarding potions and scrolls until the end of the game is neither fun nor particularly easy to balance. Things generally handled by consumables like healing and teleportation are handled through runes and infusions instead, which are basically swappable talents. Likewise Tome dungeons do not respawn. Once an area is cleared it’s generally cleared for good. The game’s leveling and xp system is balanced around these concepts so the player should never feel the need to grind to advance.

Tome also comes with a full tile set, has sound and music, as well as an integrated chat system so you can ask advice of other players without leaving the game (hence the thread title). It also supports ASCII and has an options menu so almost any feature you don’t enjoy you can turn off.

There’s more, the game’s pretty innovative and it would be hard for me to cover everything. But briefly, a friendly interface that supports both keyboard and mouse based play along with fully functional auto-explore, a fairly unique combat system, a polished UI (which will be customizable next beta), a very active developer (the game’s seen 37 beta releases in the last two years), and a growing player base.

Plus… it’s pretty.

Download.

Jack Keane shipping to Linux users

July 29th, 2008 by thomassteiding

Jack Keane shipping for Linux

Runesoft has started shipping the Linux version of Jack Keane today.

Just drop a secret agent off on a mysterious island? Sounds good, thought Jack. After all, no-one said
anything about fighting a mad scientist and other horrifying dangers! Just Jack’s bad luck when his
ship shatters on that mysterious island’s cliffs, ushering in a sudden turn of fate…

The latest point and click adventure by the ANKH developers Deck 13 is now ready to set sail to Linux equipped computers. Runesoft has started shipping the Linux version of 10Tacle Studios highly decorated adventure game.

About Jack Keane

Colonial England. Under a certain amount of… duress… Jack takes on a job which will not only cause him a great deal of trouble, but also bring to light the answer to a mystery out of his distant past. A lack of money leads Jack to accept a charter to take a British secret agent to mysterious “Tooth Island”. When Jack’s ship shatters on the mysterious island’s cliffs on arrival and the secret agent quickly becomes a meal for a monster in the jungle, Jack is soon left to cope with the situation on his own.

“Tooth Island” is ruled by the strange Doctor T, who is cultivating man-eating plants and has his own dastardly plans for the British Empire. And why does he seem to know Jack, who can’t remember ever having been on Tooth Island? What are Doctor T’s plans? And what does he know about Jack’s past?

And then there’s the young and naive Amanda, who is filled by an almost fanatical drive to prove her worth. In the beginning the young lady is employed by Doctor T, and part of her task is to track Jack down and take him prisoner. It doesn’t take long before she begins to wonder if she is really on the right side, or if she shouldn’t join her opponent, the charming Captain Jack, instead.

A hair-raising hunt across the length and breadth of the dangerous island finally airs the mystery surrounding Jack’s past and leads to a spectacular showdown with a dark and deadly enemy and his nefarious henchmen.

Key Features

* The Funniest adventure game in the footsteps of Monkey Island
* Enthralling story including many allusions to famous movies, videos and computer games
* More than 40 funny characters
* An abundance of cinematic movies and cut-scenes
* Countless locations stuffed with interactions
* Suited for both beginners and, due to increasing difficulty levels, advance players
* Two playable characters: The very ironic, slightly clumsy daredevil Jack Keane, plus the
attractive and adventuresome lady, Amanda
* 3-D levels presented in a classic adventure atmosphere
* Plenty of diverse locations such as London, the high seas, Cape Town and the Indian jungle

This post was submitted by thomassteiding.

Jack Keane Arriving for Linux Soon

July 1st, 2008 by thomassteiding

RuneSoft announced the following concerning their port of the adventure game Jack Keane:

Jack Keane cover

After the completion of the Apple Macintosh version of “Jack Keane”, the young British man is now ready to start his adventures on the Linux platform as well. The Linux version is currently in Beta testing and should start shipping this summer.

About Jack Keane

Colonial England. Under a certain amount of… duress… Jack takes on a job which will not only cause him a great deal of trouble, but also bring to light the answer to a mystery out of his distant past. A lack of money leads Jack to accept a charter to take a British secret agent to mysterious “Tooth Island”. When Jack’s ship shatters on the mysterious island’s cliffs on arrival and the secret agent quickly becomes a meal for a monster in the jungle, Jack is soon left to cope with the situation on his own.

“Tooth Island” is ruled by the strange Doctor T, who is cultivating man-eating plants and has his own dastardly plans for the British Empire. And why does he seem to know Jack, who can’t remember ever having been on Tooth Island? What are Doctor T’s plans? And what does he know about Jack’s past?

And then there’s the young and naive Amanda, who is filled by an almost fanatical drive to prove her worth. In the beginning the young lady is employed by Doctor T, and part of her task is to track Jack down and take him prisoner. It doesn’t take long before she begins to wonder if she is really on the right side, or if she shouldn’t join her opponent, the charming Captain Jack, instead.

A hair-raising hunt across the length and breadth of the dangerous island finally airs the mystery surrounding Jack’s past and leads to a spectacular showdown with a dark and deadly enemy and his nefarious henchmen.

Key Features

  • The Funniest adventure game in the footsteps of Monkey Island
  • Enthralling story including many allusions to famous movies, videos and computer games
  • More than 40 funny characters
  • An abundance of cinematic movies and cut-scenes
  • Countless locations stuffed with interactions
  • Suited for both beginners and, due to increasing difficulty levels, advance players
  • Two playable characters: The very ironic, slightly clumsy daredevil Jack Keane, plus the attractive and adventuresome lady, Amanda
  • 3-D levels presented in a classic adventure atmosphere
  • Plenty of diverse locations such as London, the high seas, Cape Town and the Indian jungle
  • Jack Keane pre-orders needed

    April 28th, 2008 by Lightkey

    ixsoft announced another pre-order campaign as part of their collaboration with RuneSoft to release more games for Linux.

    Jack Keane is an adventure game by German developer Deck13 again, who made the Ankh series and likewise it uses the portable OGRE engine.
    The game plays in a setting similar to Monkey Island, you go searching for precious booty, arr! A sequel is in the works.

    Jack Keane cover

    As usual, RuneSoft will do a port if at least 200 pre-orders for Jack Keane accumulate. You can do so at either Tux Games (English), Novatux (French) or ixsoft (German).

    Quake Engine Rundown

    April 8th, 2008 by Crusader

    Quadiccted.com has posted a rundown of the various Quake engine source ports, with an emphasis on singleplayer features. The Linux compatible projects listed are:

    Runes of Avalon 2

    March 26th, 2008 by Crusader

    Runes of Avalon 2, a sequel to the story-based puzzle game Runes of Avalon, has been released for Linux by Anawiki Games. The demo is playable for an hour, and the full version is available online for $19.99 US; there are also some brief impressions posted at Rock, Paper, Shotgun.

    Screenshots: [ View ] Demo Download: [ anawiki.com ]

    Ankh: Heart of Osiris Now Available

    January 5th, 2008 by duglambier

    Thanks to duglambier for letting us know that the adventure game Ankh: Heart of Osiris is now available at the online retail stores Tux Games and ixsoft for $42 US and 39.95 € respectively. Ankh: Heart of Osiris and its predecessor were ported to Linux by RuneSoft.

    Here’s the feature rundown:

    • Classic adventure game style
    • A zany story in strange locations
    • New characters and familiar faces
    • Graphics with dynamic light, shadow and glow effects
    • Cinematic full-motion sequences
    • Pitch-black humor

    A demo should be released on the 18th of January.

    Ankh: Heart of Osiris

    Airline Tycoon Deluxe

    December 11th, 2007 by TimeDoctor

    atd-1.png

    We received a review copy of Airline Tycoon Deluxe a few weeks ago from Rune Soft, and today I’ll be taking a look at this business simulation game.

    Linux doesn’t get too many non-sequels, or business simulations for that matter, so Airline Tycoon is certainly the first business simulation I’ve played for Linux. Though it is similarly named to Railroad Tycoon 2, this is a very different game, with a different art style and gameplay. Airline Tycoon Deluxe was originally created by Spellbound Entertainment AG for Windows.

    For the Linux port, Rune-Soft (formerly epic interactive) developed the game using Ubuntu Linux. Although Rune-Soft’s website had no downloads at the time of review, the Linux Gamers’ FAQ has a download to fix a problem with Airline Tycoon Deluxe crashing X. Unfortunately, the manual that shipped with our review copy of the game was apparently for the Macintosh version of the game.

    As the manual we received with the game was the Macintosh version, all the technical details for installation and such were wrong, I hoped this problem would be rectified in future shipments. However when I asked a Rune-Soft developer he let me know that Rune-Soft would not distribute a Linux manual. The DVD style case that holds the game mentions that it is the Linux version, in addition it has an SDL logo on the back. Below that and the game description in three languages (German, English, and French) is the “Systemrequirements” which are notably higher than what the Spellbound Entertainment AG site suggests they should be.

    atd-6.png

    Those requirements still aren’t very high at a 500 Mhz processor with 128 MB of ram and 16 MB on the video card. As this is a 2D affair, laptop Linux users will be happy to see these low requirements. Airline Tycoon Deluxe offers no resolution selection, so we’re stuck with 640×480. The intro film is a short comedy featuring a jet, a bird, and the leaders of each of the four airlines in the game. After the intro you’re dropped into the menu.

    Speaking of the menu, it is an impressive representation of an old fashioned flight board, with the character spaces that flip to form the appropriate message. If you leave your cursor still for some time in the menu, a screen-saver will form of various planes zooming across the screen.

    atd-7.png

    For my first game I chose Siggi Sorglos as my character, with his FL Falcon Lines, though I first took the opportunity provided by the game to rename my character and the others appropriately…

    The tutorial isn’t very comprehensive, it gives you a guided tour through getting one flight off the ground. You only really get a quick scheduling demonstration before you are left on your own to ponder the interface.

    If you’ve played Aerobiz or the sequel (Aerobiz Supersonic), you know what you want from this game. I’m sorry to say you, the former Aerobiz player, will most likely be disappointed. Airline Tycoon Deluxe isn’t as well put together as Aerobiz. Though it is a similar game in theory, in practice the interface will likely annoy anyone beside someone so desperate to play anything but a first person shooter who barely kicked the Aerobiz crack pipe back in the day, and can’t help but try the latest diluted hit.

    atd-8.png

    If you haven’t played Aerobiz, you will probably be confused and give up a few minutes after completing the tutorial. The gameplay involves you as the owner of an Airline, seeking to become the titular Tycoon. You can achieve this goal through buying planes, fuel, and making your reserved flights on time.

    The interface I’ve been crowing about is incredibly infuriating. You must operate inside a 2D graphical airport, and while there are hot keys for some items, you will probably not use them. Instead you will most likely end up clicking to walk to a location, clicking around objects in the office to launch controls for your business, and then clicking to quit the game. Finally clicking your FireFox button to whine in the forums because you hate Airline Tycoon’s interface and can’t believe you bought it.

    I’m reminded of the supremely frustrating
    Battlecruiser 3000AD
    when I actually try to play the game. You might not have been surprised to find that a distant relative of Derek Smart worked on this particular title, after you play it and give up in a furious rage. Raging not just at the interface, but the germanglish throughout the game (and manual) as well. If Airline Tycoon Deluxe hadn’t been free I’d have felt bad for buying it and continued trying to play for the sake of the lost money.

    Unlike Battlecruiser’s insane attempt at detail, Airline Tycoon Deluxe only has to hit within the scope of the usable fun running this business. Which is why it is so disappointing when it fails, this game is so close to
    being very entertaining for Tycoon and Aerobiz fans. At least the only technical problems with the game are solved, and we don’t have to complain about the work on the port being shoddy outside of the nearly useless germanglish manual.

    I’m sorry to say that I can’t really blame Derek Smart’s family for this disappointment. This is all the product of German excellence, so I blame Hitler. Thus I’ve won the argument, goodnight everyone!

    Ankh: Heart of Osiris coming to Linux!

    December 5th, 2007 by thomassteiding

    RuneSoft sent in the following press release:

    ANKH II coming to Linux!

    The Adventures of young Assil will continue soon for Linux players. With a little luck they may even start before this year is over.

    The new game will take players through many scenes set in ancient Egypt, half of which are completely new, while the other half have been overhauled from Ankh. Familiar faces will be back, including Assil, Thara, and the Pharaoh, along with new additions to an already-quirky cast, including a burning bush that thinks it is God.

    Features:

    • Classic adventure game in the Monkey Island style
    • Even more gameplay than the previous version
    • A brand new exciting story
    • Get to know new characters and familiar faces
    • Improved graphics and supreme voice acting

    Ankh II: Heart of Osiris for Linux can be preordered from our partners at Tuxgames, IXsoft and Novatux.

    Ankh II

    You can also order the first Ankh game (actually the second in the series) from RuneSoft’s online store, or the online retailers listed above.

    Ankh 2 @ Tux Games

    October 31st, 2007 by Crusader

    A reader let us know that following the pre-order campaign at ixSoft.de, Ankh 2: Heart of Osiris is also available at the online Linux game retailer Tux Games for pre-order. The port’s developer, RuneSoft, has stated they would need at least 250 pre-orders to make the project viable; as of this writing there are 68 pre-orders at ixSoft.

    Edit: A reader pointed out the pre-order figure hasn’t been updated since October 20th, so there’s probably a great deal more than that by now.

    Ankh: Heart of Osiris Pre-Orders Needed

    October 17th, 2007 by Crusader

    A reader pointed out that ixsoft, a German online Linux retailer that has long supported gaming, is now taking pre-orders for a port of Ankh: Heart of Osiris, a sequel to the adventure game Ankh. Ankh was ported to Linux by RuneSoft, and ixsoft reports that RuneSoft will need at least 250 pre-orders for a port of Ankh: Heart of Osiris to be considered viable. My machine-assisted German is poor (Lightkey, help!), but I think the article states pre-orders will be taken through the end of the month, and if all goes well, the port could then be completed around Christmas of this year.

    You can order the first Ankh game (actually the second in the series) from RuneSoft’s online store, ixsoft, or from Tux Games.

    Skulltag Beta

    August 14th, 2007 by Crusader

    At some point while I wasn’t paying attention, a Linux beta of Skulltag was released. A multiplayer DOOM source port,Skulltag features:

    • Client/server architecture with up to 32 players
    • Over 50 new maps
    • More than 15 gameplay modes, including Capture the Flag and Last Man Standing
    • Quake-style key bindings, freelooking, and jumping
    • New weapons, skins, runes, announcers, and monsters
    • Bots, with customization
    • OpenGL hardware rendering

    Screenshots: [ View ]Download: [ skulltag.com ]

    Runes of Avalon

    July 30th, 2007 by Crusader

    Runes of Avalon, a puzzle gamewith astoryline(!), music, and particle effects, has been released for Linuxby Anawiki Games. There’s what I presumeis a demo available (I haven’t had a chance to try it just yet), and a retailversion that can be ordered online for $19.99 US.

    Screenshots: [ View ]Download: [ runesofavalon.com ]

    Babelize 1.1.0

    June 4th, 2007 by Marv

    Version 1.1.0 of Babelize, a project with the mission of creating an easy to use localization utility for all the games which were ported natively to linux like that from Lokigames or Linuxgamepublishing, has been released. Major new items in this release include an Italian version of “Heroes of Might and MagicIII” and German, Italian, and Spanish versions of “Rune”

    Download: [ Babelize 1.1.0 ]

    Ankh Patch

    April 12th, 2007 by Crusader

    RuneSoft has released a patch for Ankh, a 3D adventure game released for Linux recently. Features include endearingly animated characters, classic point and click navigation, black humor, scores of items, and challenging puzzles/riddles. Ankh can be purchased from RuneSoft’s online store or from TuxGames.

    Screenshots: [ View ] Patch Download: [ rune-soft.com ]

    Ballistic Weapons 2

    April 11th, 2007 by Crusader

    Version 2 of BallisticWeapons, a modification for UT2004 which adds an arsenal ofweaponry, was released last month. Here’s the spiel:

    Fling enemies into the sky and shove them around with the Lightning Gun,annihilate opponents with 3600 RPM of pure minigun death, scorch with theflamer thrower, destroy with rockets, grenades and energy weapons, and mowdown the opposition with machineguns, shotguns and assault rifles! Explodingflamethrower tanks, mountable weapons, heat-seeking rockets, dual-wieldablehandguns, and stylish weaponry are just some of the many things that BW offersto players.

    Download: [ runestorm.za.net ]

    Ankh officially announced for Linux

    December 25th, 2006 by Lightkey

    RuneSoft announced the 3D adventure game Ankh to be in final testing stages and ready for shipment in 2006^H7, thanks to the successfull pre-order campaign.

    The system requirements were announced as well:
    Linux x86 with X11 installed and glibc 2.2 or better.
    Minimum: 1 GHz processor, nVIDIA GeForce 4 series or Radeon 8×00/9×00, 256 MB RAM, 900 MB HDD.
    Recommended: 2 GHz processor, nVIDIA GeForce FX series or better, Radeon 9500 or better, 512 MB RAM, 900 MB HDD.

    Ankh is now also available for international pre-orders at Tux Games.

    *Update*
    Well what do you know? According to comments over at Holarse Ankh shipped already on December 22. Although quite buggy.

    Ankh for Linux?

    December 2nd, 2006 by Crusader

    A reader let us know that RuneSoft has announced that they would be willing to release a native Linux version of the adventure game Ankh.

    Ankh is an award winning adventure game in the spirit of Simon The Sorcerer or the classic LucasArts adventure games. Due to the disappointing sale numbers of past native Linux ports, they require at least 200 pre-orders to make it happen. This announcentment was made on the website of the German Linux software shop ixsoft (the site is in German, but they accept international orders).

    Linux Games Podcast Episode 3

    September 10th, 2006 by TimeDoctor

    The latest Linux Games Podcast episode is up. Podcast 3 brings you an informal interview with Andrew “hendersa” Henderson.

    My thanks again to Alkini for doing the music on this episode, which doesn’t play for too long in the beginning as it did in the last episode. Please stop hating on his music and give constructive criticism in the comments here. My thanks also to micks for doing another great job as co-host.

    URL dump from this episode:

    iTunes users can click the iTunes Only link below, or drag and drop the feed link to iTunes, or click Advanced – Subscribe to Podcast and copy the feed url there, or just hit update if you’ve already subscribed. The podcast is also in the iTunes Music Store. For any other podcasting programs, you’ll need to insert the feed url into it.

    Enjoy, leave feedback here, in the new forum, on iTunes, and tell your friends!

    Update (by jvm): Ogg version now available. Enjoy your freedom.

    Linux Games Podcast 3 Download: [ iTunes Only | MP3 RSS Feed | Straight MP3 | Straight Ogg]

    Chicago 1930 To Be Ported By Runesoft

    August 24th, 2006 by micks

    You may have noticed that the new revamped Runesoft‘s website suddenly started listing Spellbound StudiosChicago 1930, a tactical Mafia game from the Prohibition era, under ongoing Linux projects, while previously only a Mac port was announced.
    We took the liberty of contacting Runesoft’s Peter Mulholland who worked on several of their Linux ports in the past and let him shed some light on the matter; Peter also revealed some interesting facts about upcoming updates to their port of Robin Hood:

    “[there's another programmer] doing a Mac port, but the game uses the same library code as Robin Hood did, so hopefully when he’s done porting it to the Mac, I can do a Linux build. I must stress I haven’t been asked to do this yet, but undoubtedly I will as it should be an easy quick job.

    We are also planning to sort out RH as you may have noticed, the installer is rather bad and there’s a few other glitches I’ve been told, especially if you use a newer build of SDL. They were found by aguy who is working on a LinuxPPC port of the game, so when he’s ready with that, we should be sorting out a better installer etc for the game.”

    This still doesn’t count as officially confirmed, but the current odds seem to be we’ll see the game ported — and it’s also very good to hear about more QA for Runesoft’s Linux ports.