DOOM 3: Resurrection of Evil

March 5th, 2005 by Marv

A few DOOM 3: Resurrection of Evil items that have been posted around the web:
A preview of the Doom3 expansion pak has been posted up on TeleFragged; also, IGN has posted an interview with Matt Hooper, the producer of the expansion pak.

DOOM 3: Resurrection of Evil Previews

January 10th, 2005 by Crusader

PC.IGN and GameSpy (who are one company these days incidentally) have posted previews of the DOOM 3 expansion pack Resurrection of Evil, being developed by Nerve Software. There’s also some additional screenshots at Tiscali Games.

Doom 3 Source Code Released

November 22nd, 2011 by Crusader

Thanks to TTimo for the heads up!

I’m a little drunk, which is appropriate as it’s time to celebrate: id Software has released the source code to id Tech 4, aka the Doom 3 engine, on GitHub:

Game data and patching:

This source release does not contain any game data, the game data is still
covered by the original EULA and must be obeyed as usual.

You must patch the game to the latest version.

Note that Doom 3 and Doom 3: Resurrection of Evil are available from the Steam store at

Other platforms, updated source code, security issues:

If you have obtained this source code several weeks after the time of release,
it is likely that you can find modified and improved
versions of the engine in various open source projects across the internet.
Depending what is your interest with the source code, those may be a better
starting point.


Compiling on GNU/Linux x86:

The build system on GNU/Linux is based on SCons:
Issue the scons command in the neo/ folder.


Back End Rendering of Stencil Shadows:

The Doom 3 GPL source code release does not include functionality enabling rendering
of stencil shadows via the “depth fail” method, a functionality commonly known as
“Carmack’s Reverse”.

Community of DOOM

September 11th, 2008 by Crusader

Two user-developed projects for the DOOM series have new goodies:

  • Fragging Free is a single-player modification for Doom 3: Resurrection of Evil which has new maps (over 10), monsters (with enhanced AI), weapons, power-ups, and a soundtrack.
  • PrBoom+, a classic DOOM source port, has new visual effects and bugfixes.

Doom 3 1.3.1302

May 24th, 2005 by TimeDoctor

id‘s Timothee “Bugging myself about releases does not cure AIDS” Besset let us know about the release of Doom 3 Linux (FAQ) version 1.3.1302. This is related to the version we talked about back in April of yore. As we mentioned then, the Resurrection of Evil expansion pack is supported with this release as well. This release is currently only available on id’s ftp, we’ll update as soon as the inevitable torrent is released. I’ve played through RoE under Linux in a test version, and I must say, it is worth a buy if you enjoyed the Doom 3 gameplay, and were hoping for more. The double-barrelled shotgun is especially pleasing. Lets set up some CTF games in the forums!

Update: There is an updated SDK on the id software torrent tracker as well, and Timothee just updated his .plan:

The 1.3 patch for DOOM 3 and updated SDK are now available on the id FTPserver [1], on [2] and on the torrent tracker [3].Please refer to the documentation after installation for a completelist of changes since version 1.0.

The Linux update adds support for DOOM 3: Resurrection of Evil. See theLinux FAQ [4] for installation instructions.

The updated SDK also includes game source code for the Resurrection of Evilexpansion pack. New features in 1.3 have been documented in the Linux FAQ [5].


Fixes & Updates in 1.3:

  • PunkBuster(TM) support has been added.
  • EAX(R) ADVANCED HD(TM) support in the sound engine contributed by CreativeLabs(R). Doom 3 base game comes with room reverb data.
  • To utilize EAX(R) ADVANCED HD(TM) in Doom 3, you must have 100% EAX 4.0compatible sound card. Please refer to your sound card manufacturer fordetails on whether or not your sound card supports EAX 4.0.
  • Sound Blaster(R) Audigy(R) 2 users who wish to utilize the new EAX 4.0feature in Doom 3 should download the latest Creative Beta Drivers for thecard released on April 5th, 2005. Not using these drivers may result in gameinstability while using EAX 4.0.
  • Server provides .pk4 file download URLs (http/ftp), client has internaldownload.
  • New class of .pk4 files: ‘addon paks’ are only referenced when the map isloaded in.
  • pk4 downloads and addon paks come with a number of fixes to the ‘pureserver mode’ filesystem code.
  • Fixed ragdoll bounciness.
  • Fixed how Doom 3 detects LAN client vs. Internet clients.
  • LZW compression of render demos.
  • Fixed command line parameter passing.
  • Added a QuakeIII-style graph of the connection quality for network clients controlled with net_clientLagOMeter cvar displays a graph of how much the client predicts ahead of the server note that you can change the minimum predict ahead of a client bysetting net_clientPrediction
Changes relevant to mod developers (SDK):

  • Added UploadImage to idRenderSystem interface. This lets the user blitimages to the renderer.
  • Supports fs_game_base; this lets you base a mod off base game + d3xp +your own content.
  • Most of the download redirection is handled in the game code, and can beextended.
Linux specific:

  • ALSA device opened non-blocking to avoid hangs.

Doom 3 1.3.1302 Download: [ id software ftp | id software torrent ]
Doom 3 SDK 1.3.1302 Download [ id software torrent ]

DOOM 3 Expansion – April 4

February 11th, 2005 by Crusader

id Software has announced that the DOOM 3 expansion pack Resurrection of Evil will be released during the week of April 4, 2005:

SANTA MONICA, Calif., Feb. 9 /PRNewswire-FirstCall/ — Make a date with death. id Software(TM) and Activision, Inc. (Nasdaq: ATVI – News) today confirmed the week of April 4 as the worldwide release of never-ending evil, with the arrivals of both DOOM 3(TM) for the Xbox(R) video game system from Microsoft and DOOM 3: Resurrection of Evil(TM), the official PC expansion pack to what critics and gamers have raved is one of the scariest games ever created: DOOM 3(TM).


Co-developed by Nerve Software and id Software, DOOM 3: Resurrection of Evil continues the terrifying and intense action of the top selling, critically acclaimed and instant classic DOOM 3 — awarded 94% from PC Gamer and five out of five stars from Computer Gaming World — in an all-new assault on humanity. Resurrection of Evil picks up two years following the events of the original in a once forgotten and remote UAC research facility on Mars. Players wage a brutal war against an army of new demons and zombies including Hell’s own Hunters, while utilizing incredible new weapons like the physics defying “grabber” and the return of the classic double-barreled shotgun. Featuring new locations, puzzles and mysterious powers like the ability to slow time, Resurrection of Evil will have players reloading for the bloodiest battle yet.

DOOM 3 Miscellany

December 19th, 2004 by Crusader

DOOM 3-related items for this evening:

DOOM 3 Expansion Pack Announced

October 25th, 2004 by Crusader

id Software and Activision issued a press release today to announce an expansion pack for DOOM 3 (thanks Shacknews):

SANTA MONICA, Calif., Oct. 25 /PRNewswire-FirstCall/ — id Software(TM) and Activision, Inc. (Nasdaq: ATVI – News) will unleash an all-new assault on humanity with DOOM 3: Resurrection of Evil(TM), the official expansion pack to the fastest selling PC first- person action game ever in the U.S., according to NPD Techworld. Co-developed by Nerve Software and id Software, DOOM 3: Resurrection of Evil continues the terrifying and intense action of the already classic DOOM 3, which Maxim and Computer Gaming World awarded “five out of five stars” and the Associated Press called “one of the scariest games ever made.” Through the discovery of a timeless and evil artifact you now hold the powers of Hell in your hands, and the demons have come to hunt you down and take it back. Following the events of DOOM 3 and featuring new locations, characters and weapons, including the return of the double-barreled shotgun, DOOM 3: Resurrection of Evil expands the terrifying action that fans and critics have been raving about. The title will require the full retail version of DOOM 3, and has not yet been rated by the ESRB.

“DOOM 3 defines first-person cinematic action, and the expansion pack continues right where we left off — with a terrifying atmosphere, a new story and one of the most classic weapons ever, the double-barreled shotgun,” states Todd Hollenshead, CEO, id Software. “Now that fans have survived the horrors and edge of your seat action of the original, DOOM 3: Resurrection of Evil delivers players deeper into the heart of the UAC to uncover new secrets and technology used to destroy the demon force that’s Hell-bent on destroying you.”

Building on the most advanced game engine ever created, DOOM 3: Resurrection of Evil continues the frightening and gripping single player experience of the blockbuster original. The title also features even more multiplayer action with support for up to eight players in all new maps.

Nerve Software developed the multiplayer component of Return to Castle Wolfenstein. Odds are the expansion will be released sometime late next year.

Danger! ZOMBIES!

April 16th, 2008 by Crusader

What games that pit the player against the ravenous undead hordes do you enjoy? Here are a few off the top of my head:

Edit: Thanks to the readers who pointed out these titles I missed.

Crusader of the Dead