If you’d like to blow up enemy towers, castles, and such, Cannon Brawl by Turtle Sandbox has been released. It’s a bit of a cross between worms and tower defense. Our sister-site timedoctor.org has a review and video.
Or you can skip to getting it on Steam where it’s 25% for a bit:
Some players have recommended skipping the recent cyberpunky CRPG Shadowrun Returns and going to straight to the Dragonfall expansion. Now you can do just that with the standalone expansion pack, Dragonfall Director’s Cut. This director’s cut of the Dragonfall expansion pack adds new music, missions, and revamps much of the game’s RPG and strategy systems. This standalone edition is also free to anyone who purchased the Dragonfall expansion on Steam or Good Old Games.
If you’ve ever wanted to be the only human student in a school full of pigeons your time is now. The visual novella Hatoful Boyfriend has been released. You are invited to class. This is an updated remake from the 2011 original flash game, which was also updated later in 2011. You can find way, way, too much information on those games in the wikipedia article for the game.
High-speed action-arcade game Trace Vector has been released on Steam:
Trace Vector is a high speed action arcade game with puzzle elements. Featuring a modern take on vector style graphics, Trace Vector plays like an easy to learn, hard to master, game of the golden age of the 80′s video arcades. Race your space ship through each geometric level grabbing extra fuel cells along the way. Reach a viable goal to shatter the networks’ hold on your ship and increase your speed. Simple controls keep you focused on navigating the increasingly complex webs at ever increasing speeds. Collect fuel cells and warp time to assist in the precision maneuvering needed to ace a level! Warping time quickly exhausts precious fuel. If you deplete your fuel and crash it’s game over.
Hyperspace networks have hazards at every turn. Dead end paths, barriers, and worm holes that can send you back in time and space increase the danger; forcing you to think ahead and be prepared to deal with your previous route through the network. Hyperspace is a strange place. Go forth brave pilot. Keep your wits in order, escape the neon labyrinths, and scavenge enough fuel to return home safely.
GOG.com announced this week that they now offer Linux game titles!
A while ago, we’ve announced our plans to add Linux support as one of the features of our digital platform, with 100 games on the launch day sometime this fall. We’ve put much time and effort into this project and now we’ve found ourselves with over 50 titles, classic and new, prepared for distribution, site infrastructure ready, support team trained and standing by, and absolutely no reason to wait until October or November. We’re still aiming to have at least 100 Linux games in the coming months, but we’ve decided not to delay the launch just for the sake of having a nice-looking number to show off to the press. It’s not about them, after all, it’s about you. So, one of the most popular site feature requests on our community wishlist is granted today: Linux support has officially arrived on GOG.com!
The first 50+ titles we’ve have in store for you come from all the corners of our DRM-Free catalog. Note that we’ve got many classic titles coming officially to Linux for the very first time, thanks to the custom builds prepared by our dedicated team of penguin tamers. That’s over twenty fan-favorite GOG.com classics, like FlatOut&Flatout 2, , Darklands, or Realms of the Haunting we’ve personally ushered one by one into the welcoming embrace of Linux gamers. That’s already quite a nice chunk of our back-catalog, and you can expect more from our dedicated Linux team soon!
Now, for the recent titles. We’ve got some indie games with native Linux versions that finally find their well-deserved spot in our store. Among them, debuting on Linux, CLARC – a well received original comedic Sci-Fi puzzler. On top of that, be on the lookout for two new additions to the GOG.com catalog: Gods Will Be Watching (coming in a couple of hours) and Unrest:Special Edition (Linux build coming right up!), both of them very fresh and intriguing. This is the very first time we can provide you with all the PC versions of a premiere game, and we will continue to do so in the future. If there’s a Linux version of a title we’re releasing, our aim is to deliver it to you Day-1. But enough about us, let’s talk about the games.
My beloved Kerbal Space Program has been updated to version 0.24, dubbed “First Contract” because of an enhanced Career mode:
Players will now have the opportunity to take on Contracts, manage Funds, a new in-game currency that allows players to buy rocket and plane parts, and earn Reputation for their efforts. Reputation is raised for completed contracts and bringing Kerbals back in one piece. Failing missions, or gasp, blowing them up lowers Reputation.
Squad has also posted a FAQ to address the most common questions.
At the outset, you control a single explorer, moving one square at a time through a series of rooms. The turn-based structure means that speed isn’t important, but every time you make a move your enemies will do the same, forcing you to plan ahead accordingly. Where things get especially tricky is that your party will grow as you meet other explorers along the way — and you’ll control the entire group at the same time.
This is the first I’ve heard of it, and it looks neat:
The Linux Version of Battlepaths is now available on the store! Hundreds of thousands of Linux users will finally be able to save the world from the evil Chaos Overlord, fighting their way through the realms and testing their might in the Halls of Challenge.